Fire
Striker boss featured in the Dimensional Singularity rotation. Barrier check: takes +100% damage from targets holding . Lethal punisher: if Meteos kills an enemy (excluding counter / additional attacks), strips all buffs and deals lethal AoE — killed targets cannot be revived or resurrected. Stacks Fierce Ember on every hit taken and unleashes a counter at 5 stacks (damage scales inversely with target count). Berserk triggers every 7 enemy actions and applies on all enemies for 2 turns.

Blazing Knight Meteos

Lv. 100Immunities
Skills

Lead Me to the Enemy...
Single TargetPrioritizes attacking the leftmost enemy. After attacking, increases own Speed by 10%. (Max 5 stacks)

Protect the Royal Family...
All Enemies(Triggered Effect) If Blazing Knight Meteos kills an enemy (except by a Counterattack or an additional attack), he removes all buffs from all enemies and deals lethal damage to all enemies. Targets killed by this attack cannot be Resurrected or Revived.

Are You the Enemy?
DMG taken from targets with Barrier increases by 100%. Curse and Fixed DMG taken by the boss cannot exceed 50000.

You Must be the Enemy...
All Enemies(Triggered Effect) When Blazing Knight Meteos is hit, gains 1 Fierce Ember (Unique Resource). After being hit, if Fierce Ember (Unique Resource) owned is 5, counterattacks all enemies. Damage dealt increases inversely proportional to the number of targets.

Dimensional Rift
(Passive Effect) The boss monster's Priority increases after entering Berserk state. The following effects are added depending on rank.
Applies from RANK D: DMG dealt by all attacks increases and DMG taken decreases. The values increase as rank rises, reaching their maximum at SSS. (Up to 300%/200% respectively)
Applies from RANK B: Final DMG taken and WG DMG taken from targets without elemental advantage decrease by 70%/50% respectively.
Applies from RANK S: Increases the caster's Penetration by 30%.
Class Synergy: After an enemy acts, if there is exactly 1 enemy team member of the corresponding class, gains a special effect.
Mage: Enemy
Striker DMG increases by 8% (Max 10 stacks)
Striker: Enemy
Mage DMG increases by 8% (Max 10 stacks)
Healer: All enemies' DMG taken decreases by 8% (Max 10 stacks)
Defender: Boss Attack decreases by 2% (Max 5 stacks)
Ranger: The boss takes Fixed DMG equal to 1% of its Max Health

Enraged
All EnemiesEnters Berserk state every time enemies take 7 actions. Berserk Entry & Ultimate Skill : Deals DMG to all enemies, then grants self an undispellable Speed UP/DMG Reduction effect for 1 turn and recovers WG by 10%. Inflicts Unbuffable on all enemies for 2 turns.
General Tips
- Boss takes +100% damage from targets holding — keep the whole team barriered at all times.
- Never let Meteos kill an ally with a normal skill — he strips all buffs, deals a lethal AoE and blocks revives. Stay healed and barriered.
- Meteos gains 1 Fierce Ember per hit taken; at 5 stacks he counterattacks all enemies (damage scales inversely with the number of living targets).
- Berserk triggers every 7 enemy actions and applies on all enemies for 2 turns.
Gnosis Beth strategy
- Gnosis Beth carries with .
- Primine keeps the team under , enabling the +100% damage and boosting barriered allies' damage; Akari and Roxie extend DoTs; Monad Eva is the lifeline.
Water strategy
- Barrier-focused
Water team: Luna, Veronica or Summer Knight's Dream Ember tank and keep the team under to trigger the +100% damage taken. - Poolside Trickster Regina reduces the boss's resource to stall its counters; Monad Eva and Primine provide dual attacks, healing, and + . Round it out with one
Water DPS, or Mystic Sage Ame to cut Regina's cooldown.
Mero strategy
- This team gets results but is limited by element disadvantage. Mero carries with

Heartunder's Blade for — open with S3, then repeat S2 (burst 1) each turn until turns run out. - Pick 3 sacrifice supports or bring no one else — they must die on Meteos' counterattack. Do not give Mystic Sage Ame an immortality buff.
Gnosis Dahlia strategy
- Gnosis Dahlia solo-carries with Hubris's Dominion for the damage limit. 6★ is strongly recommended; 5★ works by resetting her S3 cooldown but costs many turns and may run out of AP.
- Pick 3 sacrifice supports and let them die on Meteos' first attack — they hand off one-time
Attack, crit and boss-damage buffs.
Gnosis Beth team
Main DPS for the GBeth team.
Water team
Luna, Veronica, Summer Knight's Dream Ember
Main tank and teamwide — keeps the +100% damage taken active.
Resource Reduction to stall the boss's counterattacks.
Pick one —
Water damage dealer with self .
Pick one — reduces Poolside Trickster Regina's cooldown.
Beth, Roxie, Fatal, Tamara, Core Fusion Snow
Pick one —
Water DPS options.
Mero team
Main DPS — equips 
Heartunder's Blade for .
EE increases damage to bosses. Stacks DEF down, ATK up and damage bonus — do not give her an immortality buff.
ATK bonus — any 6★ Vanguard can substitute.
Boss damage bonus for
Fire-element allies.
Tamara, Skadi, Valentine, Holy Night's Blessing Dianne
/ buffers.
Gnosis Dahlia team
Solo carry — Hubris's Dominion provides the damage limit. 6★ highly recommended; 5★ can work by resetting her S3 cooldown.
EE increases damage to bosses. Stacks DEF down and transcend buffs (5★ ATK, 6★ damage increase).
EE grants Increased Crit Damage to
Dark-element heroes.
Transcend grants +20% ATK at 6★ (10% at 4★). Any 6★ Vanguard can substitute.
EE grants Increased Crit Damage to
Striker heroes.
EE grants +30% damage with (60% at EE+10).


