

Primine — Outerplane Water Healer Guide
This is Frost Elf Primine. According to Snow, she was a priestess and chieftain who once led the Frost Elves in the past. Maybe because she is so rigid that she even admonishes elves to uphold old traditions and etiquette, Snow says she doesn't match well with herself, a young new-generation elf. However, she says she truly acknowledges Primine's affection and sense of responsibility toward her kin. Her experience roaming ancient Mirsha is expected to be a great help to the Master. How about asking Primine to become a companion and an advisor?
Pros & Cons
- +exceptional Water healer who provides high team sustain through constant healing, , and a on her
Final Warning - +shuts down the enemies main damage dealer by triggering
Bestow Mercy when hit, inflicting on the enemy with the highest Attack while ignoring
Resilience - +increases overall team damage by consistently triggering with the ally possessing the highest Attack using her
Final Warning - +offers powerful team utility by removing debuffs, boosting , and inflicting an unresistable on all enemies
- −heavily reliant on being hit to trigger her powerful
Bestow Mercy, making her less effective if the enemy avoids attacking her - −vulnerable to units that prevent reaction skills or disable passives, which neutralizes her core defensive utility
- −susceptible to debuffs which can completely negate her ability to apply and
- −requires all skills at max level for Its effects to be guaranteed and for it to ignore resilence
Stats & Ranking
Base Stats
2,000,000Ranking




Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
Reduced DMG Taken vs Fire
Effect
Allies with a Barrier: Damage dealt +30%
Effect (Lv.10)
When an ally team member is hit: +5% Priority to self
Transcendence
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+30%
+10% Ally Team Health
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Final Warning
Attacks an enemy. Has a 60% chance to trigger a Dual Attack with the ally with the highest Attack, and restores the Health of the ally with the lowest Health by 5% of the caster's Max Health.
Enhancement — Final Warning

Bestow Mercy
(Triggered Effect) When hit, Agile Response effect is activated. When Agile Response is activated, restores Health of all allies by 10% of Primine's Health and increases Priority of all allies by 10%. Then, makes the enemy with the highest Attack Frozen for 1 turn.
Enhancement — Bestow Mercy

Divine Retribution
Restores Health of all allies by 15% of Primine's Max Health. Then, removes 1 debuff(s) from all allies and grants Immunity and Barrier for 3 turn(s). Barrier strength is proportional to Primine's Max Health After using the skill, makes all enemies Silenced for 1 turn(s).
Enhancement — Divine Retribution
Burst

Recovery effect applies to all allies

Target AP +50 (excluding the caster)

Grants Immunity to all allies +1 turn Removes 1 debuff from all allies Changes to attack on all enemies
Chain & Dual

Chain Passive
Chain Starter Effect : After attacking, additionally decreases WG by 5.
Dual Attack Effect : After attacking, restores Health of the ally with the lowest Health by 8% of caster's Max Health.
Enhancement — Chain Passive
Recommended Gear
Weapon
Accessory
Talisman
Armor Set
2 set Speed +13%
4 set Speed +12%











