
Ame — Outerplane Light Ranger Guide
A distant state of enlightenment that may one day be reached. The brief enlightenment that once came to her has faded like mist, yet fragments of that possibility still linger in Ame's heart. [Even the afterimage of enlightenment is but delusion; severing attachment is the goal of my new training.] Or so she says as she continues her meditation today as well… But it seems incredibly difficult for Ame to reach the promised enlightenment. There is no shortage of things that disturb her mind—like Viella, endlessly teasing her at her side, or Kuro, forever tempting her with jelly-soft paw pads… Or perhaps a certain someone who is hopelessly oblivious.
Stats & Ranking
Base Stats
2,000,000Ranking




Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
DMG Increase vs Dark
Effect
Increases damage dealt by allies to Bosses +50%
Effect (Lv.10)
Increases Priority of the ally with the highest Attack by +25% after using Repent! while in Mandala state
Transcendence
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+30%
+1 Chain Passive WG Reduction
Burst Level 2 Unlocked
Ally Speed +2 every turn (Max 5 stacks, same effect cannot stack)
Reduces Skill Cooldown of the ally with the highest Attack by 1 turn after using Repent! in Mandala state
Unlocks Burst Stage 3
AP +50 upon entry
Ally Attack +7% every turn (Max 5 stacks)
Ally Damage Dealt +10% every turn (Max 5 stacks)
Right after using any skill, does not trigger an enemy's Counterattack, Revenge, or Agile Response.
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Repent!
Attacks an enemy, dealing fixed damage equal to 2% of the target's Max Health. The damage of this skill increases by 20% with every use. (up to 5 stacks) While in Mandala state, each attack reduces the target's Defense by 5% (up to 5 stacks, ignores Resilience and Immunity). When attacking with an Extra Attack, ignores Talisman effects that require attacking as a condition.
Enhancement — Repent!

Time of Enlightenment
(Passive Effect) The caster is unaffected by Stunned, and enters battle with Immortality for 1 turn(s). (Active Effect) Increases the Priority of all allies except the caster by 10%, grants the caster Immortality for 1 turn(s), and applies Mandala to the caster for 1 turn(s). If there is an enemy with WG, reduces their WG by 2.
Enhancement — Time of Enlightenment

Sacred Paw
Before attacking, has a 85% chance to decrease all enemies' Action Points by 30 and Defense for 2 turn(s), then attacks all enemies. (Ignores Resilience) This attack ignores 30% of the target's Defense, restores 10 Chain Points, and grants an Extra Turn.
Enhancement — Sacred Paw
Burst

+1 Weakness Gauge damage

Ally Priority +10% (Excluding self) Ally Attack +1 turn

Resets Cooldown of Sacred Paw +10 Chain Points Recovery
Chain & Dual

Chain Passive
Chain Finish Effect: After attacking, additionally decreases WG by 5.
Dual Attack Effect: After attacking, deals fixed damage equal to 2% of the target's Max Health.
Enhancement — Chain Passive
Recommended Gear
Weapon
Accessory
Armor Set
2 set Penetration +11%
4 set Penetration +9%
Substat Priority
Notes
PvP : 
Mage's Charm or 
Assassin's Charm









