


Akari — Outerplane Light Ranger Guide
Armed with a pair of pistols and her paper talismans, Akari is a soulslayer traveling all across Mirsha. She says she's searching for signs of demons and other soulslayers, but it seems like she somehow manages to stir up trouble wherever she goes. Despite her antics, Akari's good humor and outgoing personality have allowed her to make friends in all the places she's visited. I heard that she has a habit of giving nicknames to anyone close to her, no matter who it is. I hope K gets a nickname that does not annoy him too much.
Pros & Cons
- +excellent PvP-oriented opener and control unit
- +prevents reaction skills like or from triggering when using Saikashuu Gunnery
- +provides high utility with ,, and debuffs
- +can extend existing debuffs, making her a great partner for units with debuff Inducing skills
- −primarily focused on PvP and High-End PvE, offering less value in general PvE progression
- −requires a specific team setup to maximize her debuff extension capabilities
- −requires Effectiveness to land debuffs consistently
- −requires max skill upgrades for debuffs to land consistently
Stats & Ranking
Base Stats
2,000,000Ranking




Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
Effectiveness vs Dark
Effect
Increases the duration of debuffs on the enemy team by 1 turn(s) when using Juzumaru Tsunetsugu
Effect (Lv.10)
Increases self Effectiveness +100%
Transcendence
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+30%
+4% Allies DMG Incr
+1 Chain Passive WG reduction
+25 On entry, AP
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Saikashuu Gunnery
Attacks an enemy and has a 40% chance to inflict reduced Attack on the target for 2 turn(s).
Enhancement — Saikashuu Gunnery

Barrier of Ryouran
Attacks all enemies. After attacking, has a 70% chance to increase the duration of debuffs on the enemy by 1 turn(s), then inflicts reduced Resilience on targets without debuffs for 2 turn(s).
Enhancement — Barrier of Ryouran

Juzumaru Tsunetsugu
Attacks all enemies, and has a 80% chance to inflict Unbuffable and Reduced Defense on all enemies for 1 turn(s). Right after using this skill, has a 80% chance to avoid triggering an enemy's Counterattack, Revenge, or Agile Response.
Enhancement — Juzumaru Tsunetsugu
Burst

+1 turn reduced Critical Hit Chance on target

+1 turn Unbuffable on target

Changes skill effect order (Debuff duration increase applies last)
Chain & Dual

Chain Passive
Chain Starter Effect: Increases Attack of all allies for 2 turn(s), then attacks an enemy.
Dual Attack Effect: After attacking, has a 70% chance to decrease the target's Attack for 2 turn(s).
Enhancement — Chain Passive
Recommended Gear
Weapon
Accessory
Armor Set
2 set Speed +13%
4 set Speed +12%









