Venion est un world boss à deux phases qui demande d'adapter votre composition d'équipe en fonction de l'état des buffs du boss. Ce guide couvre les stratégies pour le vaincre jusqu'à l'Extreme League.
Difficulté

Walking Fortress Vault Venion

Nv. 80Immunités
Skills

Trailblazing
Cible uniqueAttacks an enemy. Prioritizes the enemy on the far left. During this attack, Penetration increases by 30%.

Ground Blast
CD 3Tous les ennemisAttacks all enemies, and grants 【Environmental Change Response】 or 【Weather Variable Response】 effect for 3 turn(s). The effect already granted when attacking will not be applied, and effects will not be removed when inflicted with Break.

MG-102 Pioneer Cannon
CD 3Tous les ennemisAttacks all enemies. This attack penetrates 30% of the target's Defense.
According to the unique effect granted, the following effects will be applied:
【Environmental Change Response】: Increases Priority of
Fire/
Water/
Earth enemies by only 80%.
【Weather Variable Response】: Increases Priority of
Light/
Dark enemies by only 80%.

Defense System (Error)
(Passive Effect)Takes increased damage from
Fire-,
Water-, and
Earth-attribute enemies, and enemies always attack with a favorable attribute.
All enemies' Speed becomes 0, and they are afflicted with Extra Skill Disabled and Extra Turn Disabled (permanent).
After your attack, increases all enemies' Priority by 100% (may be limited to 80% under certain conditions).
Damage from Cursed/Fixed Damage cannot exceed 10000/20000 respectively. However, Fixed Damage received from Skill Chains can be up to 50000.

Challenger's Spirit
Tous les ennemis(Passive Effect)The enemy team gains courage against despair, receiving special effects based on their roles.
Striker: +60% Critical Damage to all allies per
Striker ally
Mage: +15% ATK to all allies per
Mage ally
Defender: On action, heals all allies by +3% HP
Ranger: On action, grants all allies a Barrier for 2 turns
Healer: On action, reduces the boss's WG by 2
Enemy team's Skill Chain damage increases per ally of the same attribute.
WG damage taken from Assist and Skill Chains is reduced by 100%.

Uncharted Fortress Vault Venion

Nv. 110Immunités
Skills

Trailblazing
Cible uniqueAttacks an enemy. Prioritizes the enemy on the far left. During this attack, Penetration increases by 30%. Enemies killed by this attack cannot be revived or resurrected.

Ground Blast
CD 3Tous les ennemisAttacks all enemies. Grants 【Remove Detection Interference】 or 【Exclude Unknown Variables】 effect to the caster for 3 turn(s), and increases skill cooldowns of the target by 1 turn. (Ignores Resilience) This attack penetrates the target's Defense by 30%. The effect already granted when attacking will not be applied, and effects will not be removed when inflicted with Break.

Emergency Protocol: Extermination
CD 3Tous les ennemisIgnores Resilience and removes all buffs from all enemies, then attacks all enemies. This attack penetrates 30% of the target's Defense, and enemies killed by this skill cannot be Resurrected or Revived.
According to the unique effect granted, the following effects will be applied:
【Remove Detection Interference】: Inflicts instant death on
Fire/
Water/
Earth enemies.
【Exclude Unknown Variables】: Inflicts instant death on
Light/
Dark enemies.

Defense System (Overheating)
(Passive Effect)Takes increased damage from
Light and
Dark enemies, and enemies always attack with a favorable attribute.
Takes increased damage from AoE attacks.
All enemies' Speed becomes 0, and they are afflicted with Extra Skill Disabled and Extra Turn Disabled (permanent).
After your attack, increases all enemies' Priority by 100%.
Damage from Curses/Fixed Damage cannot exceed 10000/20000 respectively. However, Fixed Damage from Skill Chains can be up to 50000.
On battle entry, dispels all enemy buffs.
At the start of turn, enemies at 30% HP or less have all buffs dispelled and their HP set to 1.

Hymn of Courage
(Passive Effect)The enemy team gains courage against despair, receiving special effects based on their roles.
Striker: +500% Critical Damage to all allies per
Striker ally
Mage: +125% ATK to all allies per Caster ally
Defender: On action, heals all allies by +5% HP
Ranger: On action, grants all allies a Shield for 2 turns
Healer: On action, reduces the boss's WG by 3
Enemy team's Skill Chain damage increases per ally of the same attribute.
WG damage taken from Assist and Skill Chains is reduced by 100%.
Les conseils et équipes ci-dessous sont écrits pour la difficulté Ligue extrême.
Stratégie
- Vos équipes doivent avoir autant de penetration que possible. La defense de Venion est élevée (3500 en phase 1, 5000 en phase 2).
- Avoir un set

Counterattack Set sur un support est très utile car cela déclenche leur bonus respectif sur Venion. - Surveillez le buff de Venion et changez d'équipe si nécessaire pour éviter une instant death ou un push de 80% qui vous fait perdre un tour.
- Avoir du dans votre skill chain est OK tant que cela résulte en plus de dégâts totaux.
- Avoir plusieurs
Healer dans votre seconde équipe est aussi une option viable pour infliger plus de dégâts de weakness gauge.
Phase 1
- Le boss de Phase 1 prend plus de dégâts des ennemis
Feu,
Eau,
Terre et ces derniers ont toujours l'avantage élémentaire. - Si est appliqué, le boss pousse la priority des ennemis
Feu/
Eau/
Terre de 80%. - Si est appliqué, le boss pousse la priority des ennemis
Lumière/
Ténèbres de 80%.
Phase 2
- Le boss de Phase 2 prend plus de dégâts des ennemis
Lumière,
Ténèbres et des attaques AoE. - Si est appliqué, le boss inflige une instant death aux ennemis
Feu/
Eau/
Terre. - Si est appliqué, le boss inflige une instant death aux ennemis
Lumière/
Ténèbres. - Au début du tour, le boss retire les buffs et met à 1 HP tous les ennemis à 30% HP ou moins.
Phase 1 — Personnages recommandés
Comme le boss a 100% de chance de coup critique, placez-la dans la position la plus à gauche et elle counter à chaque fois.
Une bonne alternative à Gnosis Dahlia.
Forts dégâts et bonus de chain en gain d'AP, permettant plus de burst et plus de chain points.
Elle se pousse elle-même en dual ou skill chain, lui permettant de jouer 2 fois si vous effectuez au moins 2 dual/chain attacks après qu'elle ait joué.
Alternative à Monad Eva. Son buff et le bonus
Defender de apportent de la survie (encore plus avec un set 
Counterattack Set). Fournit aussi un buff .
Solide comme toujours. Elle peut être placée en première position si vous n'avez pas Gnosis Dahlia ou Regina.


















