

Mene — Outerplane Water Healer Guide
Let me fill in for Eva and introduce her... This is Mene Satellight, one of Sacreed's Twelve Disciples, and she holds the position of the Disciple of the Stars. She became a hierarch after losing both her parents in the war against the fiends, but judging by how she's always dozing off, it looks like her sense of responsibility is somewhat lacking. Not only that, but the way she talks to that shark doll her dad left behind makes her look like the child she is rather than a solemn member of the clergy. Is Sacreed that desperate for new recruits? Or does this child possess power so great that they took her in despite it all?
Pros & Cons
- +Can resurrect dead allies
- +Heals every turn
- −Decreasing debuff duration may not always be enough
Stats & Ranking
Base Stats
2,000,000Ranking




Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
Reduced DMG Taken vs Fire
Effect
Increases Speed proportional to lost Health
Effect (Lv.10)
When using a Burst Skill, increases Weakness Gauge damage by 1
Transcendence
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+30%
+10 Ally Team Speed
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Shark Attack!
Attacks an enemy and heals the ally with the lowest Health by 7%.
Enhancement — Shark Attack!

Sharks Are Friends
Restores all allies' HP by 15% and reduces the duration of debuffs by 2 turns.
Enhancement — Sharks Are Friends

Wakey-Wakey
Grants increased Attack to surviving allies for 2 turn(s), then Resurrects (Greater) all slain allies. Afterward, heals all allies by 15%.
Enhancement — Wakey-Wakey
Burst

Effects are applied to all allies

+70 Action Points to Target

Recovery Boost (Amount) Debuff Duration −2 turns
Chain & Dual

Chain Passive
Chain Companion Effect: After attacking, heals the caster and the ally with the lowest Health by 15%.
Dual Attack Effect: After attacking, heals the ally with the lowest Health by 13%.
Enhancement — Chain Passive
Recommended Gear
Weapon
Accessory
Talisman
Armor Set
Substat Priority
Set Effects
2 set Gain Immunity to Debuffs for 1 turn at the start of battle
2 set Increases Speed proportional to missing Health (Maximum efficiency at 50% Health)








