Guild Raid guide with team compositions, geas strategies and tips for both phases.
Difficulty

Sample Collection Terminal

Lv. 120Immunities
Skills
Guardian Slash
Single TargetAttacks an enemy.
Prioritizes attacking the leftmost enemy. Increases damage dealt against non-
Ranger enemies.
Geas Modifiers
Lv.1Increases the Attack of boss monsters by 30%
+20%
Lv.2Increases the Attack, Defense, and Health of water heroes by 50%
-45%
Lv.2Inflicts Burned on all allies for 2 turn(s) when a boss monster starts their turn (Ignores Resilience)
+40%
Lv.1Increases damage inflicted by light heroes by 35%Reduces damage taken by light heroes by 35%
-25%
Lv.1After using a Skill Chain, Inferior Core is Resurrected.
+20%
Lv.3Each time a unit dies, Water Hero's Damage Dealt increases by +300%.
-70%
Lv.2Defenders cannot be deployed
+40%
Lv.2When granted Stealth, increases Weakness Gauge damage by 100%
-45%
Lv.2When the Boss monster uses an ultimate skill, counterattacks for 2 turn(s)
+40%
Lv.2When defeating an enemy, reduces cooldowns by 1 turn(s)
-45%Recommended Characters
Ranger
Water
Healer,
Strong damage unit

















