Outerpedia

Skuld (Light)

By Sevih · Updated May 23, 2026

LightLight-element RangerRanger boss featured in the Dimensional Singularity rotation. A Speed-relativity puzzle: heroes slower than Skuld deal +50% damage to her, while heroes faster than her take +50% damage — and she ramps your whole team's Speed by 5% each turn (max +25%). She also takes +50% damage from heroes at 90% HP or less, inflicts that ignores , and caps Curse / Fixed damage at 50000.

Skuld

Skuld

lightrangerLv. 100

Immunities

4,608Attack
1,950Defense
266Speed
20%Crit Chance
150%Crit DMG
0%Crit DMG Reduc
0%Penetration
100%DMG Increase
50%DMG Reduction
240Effectiveness
172Resilience
WG60WG

Skills

Establish : Future Plan

Single Target

Attacks an enemy and increases own Priority by 20%.

Measure : Variant Suppression

CD 4All Enemies

Attacks all enemies. Inflicts Unbuffable on all enemies for 2 turns. (Ignores Immunity)

Execute : Timeline Readjustment

CD 5All Enemies

Attacks all enemies. Increases own Priority by 30% and decreases all enemies' Priority by 30%.

Objective : Future Confirmation

DMG taken from enemies with 90% or less current HP increases by 50%. Deals 50% bonus DMG to enemies with higher Speed than self. Curse and Fixed DMG taken by the boss cannot exceed 50000.

Factor : Relativity of Time

At the start of every turn, increases all enemies' Speed by 5%. (Max 5 stacks) DMG taken from enemies slower than self increases by 50%.

Dimensional Rift

(Passive Effect) The boss monster's Priority increases after entering Berserk state. The following effects are added depending on rank. Applies from RANK D: DMG dealt by all attacks increases and DMG taken decreases. The values increase as rank rises, reaching their maximum at SSS. (Up to 300%/200% respectively) Applies from RANK B: Final DMG taken and WG DMG taken from targets without elemental advantage decrease by 70%/50% respectively. Applies from RANK S: Increases the caster's Penetration by 30%. Class Synergy: After an enemy acts, if there is exactly 1 enemy team member of the corresponding class, gains a special effect. MageMage: Enemy StrikerStriker DMG increases by 8% (Max 10 stacks) StrikerStriker: Enemy MageMage DMG increases by 8% (Max 10 stacks) HealerHealer: All enemies' DMG taken decreases by 8% (Max 10 stacks) DefenderDefender: Boss Attack decreases by 2% (Max 5 stacks) RangerRanger: The boss takes Fixed DMG equal to 1% of its Max Health

Enraged

All Enemies

Enters Berserk state every time enemies take 6 actions. Berserk Entry & Ultimate Skill : Grants self an undispellable Speed UP/DMG Reduction effect for 1 turn and recovers WG by 10%. Increases own Critical Hit Chance for 2 turns.

Strategy

  • Be slower than the boss. Heroes with lower Speed than Skuld deal +50% damage to her, while heroes faster than her take +50% damage. She increases your whole team's Speed by 5% at the start of every turn (max +25%), so leave a wide speed margin.
  • The boss takes +50% damage from heroes at 90% current HP or less — avoid over-healing your damage dealers.
  • Her S2 inflicts on the whole team for 2 turns and ignores — buffs applied during that window are blocked, so favor self-sufficient kits over buff-stacking.
  • Curse and Fixed damage dealt to the boss cannot exceed 50000. She is also immune to crowd control (Stun, Freeze, Petrify, Silence, Provoke) and to manipulation, and she heavily manipulates priority (S1 +20%, Ultimate +30% to herself / -30% to all enemies).

Gnosis Beth team

Gnosis Bethlightranger

Gnosis Beth

Main DPS — carries with . Equip Rogue's CharmRogue's Charm.

AkarilightrangerMaxiefireranger

Akari, Maxie

to keep stacks alive; Akari also adds . Run Rogue's CharmRogue's Charm on Akari and Mage's CharmMage's Charm on Maxie.

Monad Evalighthealer

Monad Eva

dual attacks, AP battery and . Equip Vanguard's CharmVanguard's Charm.

Roxiewatermage

Roxie

Takes many turns thanks to her and Dies IraeDies Irae, providing . Equip Mage's CharmMage's Charm.

Gnosis Dahlia team

Gnosis Dahliadarkstriker

Gnosis Dahlia

Solo carry — the damage limit from Untouchable OneUntouchable One lets her survive Berserk burst phases. 6★ strongly recommended; 5★ works by resetting her S3 cooldown but costs many turns.

Mystic Sage Amelightranger

Mystic Sage Ame

Sacrifice support (pick 3). EE boosts boss damage; she stacks buffs via Transcend (ATK at 5★, damage increase at 6★) and lowers boss on S3. Let her die after reaching 4–5 stacks.

Monad Iotadarkranger

Monad Iota

Sacrifice support (pick 3). EE grants to DarkDark allies. Let her die before her first turn.

Demiurge Vladadarkranger

Demiurge Vlada

Sacrifice support (pick 3). Transcend grants +20% ATK at 6★ (10% at 4★) — any 6★ Vanguard can substitute. Let her die before her first turn.

Erisfirestriker

Eris

Sacrifice support (pick 3). EE grants to StrikerStriker allies. Let her die before her first turn.

Brynfiremage

Bryn

Sacrifice support (pick 3). EE grants +30% DMG while holding (60% at EE+10). Let her die before her first turn.

Dark team

Demiurge Vladadarkranger

Demiurge Vlada

Decreases the boss's Priority Gain efficiency (20% at 4★, 50% at 5★).

Gnosis Vielladarkstriker

Gnosis Viella

Damage option whose also decreases the boss's Priority Gain efficiency.

Monad Iotadarkranger

Monad Iota

dual attacks and buff support.

Monad Evalighthealer

Monad Eva

dual attacks, AP battery and once damage ramps up.

Nelladarkhealer

Nella

AP battery and .

Omega Nadjadarkdefender

Omega Nadja

DefenderDefender providing strong teamwide damage mitigation.

Combat Footage

Skuld — Dimensional Singularityby Jaego Sun