Quick recommendations for Premium and Limited banners. See PvE/PvP targets and the key transcendence sweetspots (3★→6★) for each hero.
Recommended Choices
Focus on transcending these heroes first for maximum impact.
Demiurge Astei


Dark dps who revives to get in another
Sanctuary for All before she falls. If she scores a kill she gets to live. This gimmick won't be useful very often in pve, but it makes her a strong option in pvp. Her burst 3 resets skill cooldowns, including the revive effect from
The People on Earth, allowing her to use her
Sanctuary for All more often. Every transcend increases her damage output, but doesn't really add more tools to work with.
| ★ | PvE | PvP |
|---|---|---|
+6% Ally Critical Hit Chance
+50 AP upon entry
+1 Chain Passive WG Reduction
Burst Level 3 Unlocked
Doll Garden's Caretaker +1 turn upon entry
Increases damage of all attacks (Proportional to target's Max Health)
+1 Turn Immunity upon entry
Demiurge Delta


Lots of and supports with and free burst skills for the main dps (or all
Dark heroes except healers at 6-star). Doesn't gain a lot in pve outside of the 6-star effect, so transcending her isn't a priority here. Her and can make her a threat in arena, along with her teamwide +10 speed bonus.
| ★ | PvE | PvP |
|---|---|---|
+40% caster's Priority when an ally resists an effect
(Effects applied at the start of battle excluded, only once per turn)
+1 Chain Passive Weakness Gauge damage
Burst Level 3 Unlocked
+25 Action Points at battle start
+10 Ally Speed
When using Code: Reverse, grants Ether Boost to Dark heroes except Healers for 1 turn
At the start of battle, grants increased Resilience to all allies for 1 turn (Irremovable)
Demiurge Drakhan


Aoe damage reduction, and buffs. She brings all the tools she needs to in pve out of the box. Her transcends let her become a threat in arena as she can prevent revivals when killing someone with
Dragon Ruler's Breath.
| ★ | PvE | PvP |
|---|---|---|
+25% caster Priority when an ally scores a critical hit (Only once per turn)
Chain Passive Weakness Gauge reduction +1
Burst Level 3 Unlocked
At the start of battle, increases Show Your Loyalty duration by +1 turn for the caster
+50 Action Points at battle start
When an ally scores a critical hit, increases the caster's Priority by 25% (Only once per turn)
When an ally is hit, increases the caster's Penetration by 10% (Max 3 stacks; increases only once even when hit by an attack that targets all enemies)
Demiurge Luna


Very high damage potential while being very sturdy herself. Competitive at 3-star with each transcend giving her a bigger edge. When left on auto she casts her
Abraxas at every opportunity, so she can waste a lot of turns in turn limited content.
| ★ | PvE | PvP |
|---|---|---|
+6% Ally Team Critical Hit Chance
+1 Chain Passive Weakness Gauge reduction
+50% Critical Damage
Burst Level 3 Unlocked
+25 Action Points at battle start
30% Penetration
+100% The Moonlight Heralding Dawn's damage
Demiurge Stella


Sturdy aoe dps with a chain finisher. She does everything she needs to at 3-star, so her transcends are mostly a stat bonus. Her burst 3 is very expensive, the at 6-star will rarely show its worth in pve and may be a negative in arena against certain teams.
| ★ | PvE | PvP |
|---|---|---|
+10% Ally Team Defense
+25 Action Points at battle start
+1 Chain Passive Weakness Gauge damage
Burst Level 3 Unlocked
+25 Action Points at battle start
+10% Ally Defense
+2 turn ally Barriers at battle start
(Proportional to target's Health)
Demiurge Vlada


A debuffer mainly bringing a & . Her 4- and 5-star reduces enemy priority gains by up to 50%, which is important against world bosses. She needs to aoe using her
Destruction Blade or burst 3 to be any good as a damage dealer, so her damage potential is locked behind her 5-star (and there are better options for damage). The speed bonus at 6-star is mainly for arena, it reduces gear requirements in pve, but is rarely needed.
| ★ | PvE | PvP |
|---|---|---|
Ally Team Attack +10%
Chain Passive Weakness Gauge reduction +1
+50 Action Points at battle start
Burst Level 3 Unlocked
Reduces efficiency of Priority increase effects of the enemy by 50%
Penetration +30% vs. Boss
Ally Team Attack +10%
Increases Speed of the caster for 1 turn at battle start
Gnosis Beth


Effectiveness based DoT dps. A staple in several guild raids and consistently strong in many turn limited fights. 4-star increases her DoT damage by 50% and increases her survivability a lot, making it her most important transcend level when building her. 6-star applies 2 turns of at the start of battle and makes her permanent, allowing her to open the fight with high burst damage.
| ★ | PvE | PvP |
|---|---|---|
Reduces damage taken by the caster from enemies inflicted with Eternal Bleeding
+50% damage dealt by Eternal Bleeding
+1 Chain Passive Weakness Gauge damage
Burst Level 3 Unlocked
+25 Action Points at battle start
+4% Ally Team DMG Incr
Always granted Retribution's Dominion
At the start of battle, inflicts Eternal Bleeding on all enemies for 2 turn(s). (Ignores Immunity and Resilience)
Gnosis Domine


A defense based
Enchanter with high damage mitigation and a severe case of kleptomania. She can consistently from the enemy team to random allies. She wants to be the slowest on the field, and gets most of her turns from instead. Her large defense & damage increases and frequent give her good damage potential, but as mages are lacking in defense without the class quirks she is not recommended for beginners.
| ★ | PvE | PvP |
|---|---|---|
Chain Passive WG reduction +1
AP +50 upon entering battle
Own Effectiveness +100%
Burst Stage 3 Unlocked
All enemies' Spatial Distortion +1 turn upon entering battle
(Ignores Resilience and Immunity)
Own Spatial Distortion +3 times upon entering battle
Own Priority increase efficiency +50%
DMG against targets faster than self +50%
Gnosis Viella


DoT based damage dealer with high health and strong protective measures. Her reduces Final damage taken by allies and weakens enemy
Mage (including mage class bosses). The stat (such as on her EE+10) also affects her , and her
Surging Domain increases her skill damage against poisoned targets. This gives her strong damage potential as long as her are available. 4-star applies her at battle start, making it her most important transcend for arena use. 5-star's Burst 3 grants her access to AoE Poison . 6-star's Effectiveness boost covers most of her needs, several of her debuffs already ignore Resilience. Uncounterable is mainly for arena, it'll allow her to fight bosses such a Tyrant Toddler or Irregular Queen who punish debuffs too.
| ★ | PvE | PvP |
|---|---|---|
At the start of battle, grants [Bane's Domain] for +2 turns to all allies and enemy Mages.(Ignores Immunity and Resilience)
+10% Ally Defense
+1 Chain Passive Weakness Gauge damage
Burst Level 3 Unlocked
+50 AP at the start of battle
+20% Caster Priority when enemy inflicted with Bane's Domain gains a turn
+100% Effectiveness
Right after attacking, does not trigger an enemy's Counterattack, Revenge, or Agile Response
Monad Eva


Healer with , the most versatile support in the game. 5-star gives her access to an unconditional , a and buffs. 6-star's Seal debuff has its uses in arena and some of the world bosses, but has very little use when starting out in pve.
| ★ | PvE | PvP |
|---|---|---|
+20% Ally Team Health
+1 Chain Passive Weakness Gauge damage
Burst Level 3 Unlocked
When using Ticking Clockwork, Changes to Dual Attack with 2 allies
At the start of battle, seals extra skill of all enemies by 1 turn (Ignores Resilience)
+25 Action Points at the start of battle
Monad Iota


A support in line with
Dark's selfish nature. She boosts
Dark allies' damage more than other elements, and wants as many in the team as possible to ready her
Code Ra faster. 5-star completes her support arsenal, giving
Dark access to and the full array of damage increasing buffs and debuffs. Her
Code Ra has a unique control effect (). Her 4-star and 6-star transcends allow her to set a new speed limit alongside Demiurge Vlada. This makes her a highly valuable pick for Arena. The accessibility of alternatives and her element restriction reduces her urgency in PvE.
| ★ | PvE | PvP |
|---|---|---|
+15 Speed to Dark Ally
+1 Chain Passive WG Reduction
Burst Level 3 Unlocked
When using Eradicate Creation, changes to a double Dual Attack.
Upon entering battle, AP +50
+5 Black Sun upon entry
+1 Turn Speed Increase upon entry

