Water
Striker boss featured in the Dimensional Singularity rotation. Poison check: ignores 30% Defense while not , and takes +100% damage when . Self-extends its own buffs via S1 and hoards on its Ultimate. Immune to — counter buff hoarding with to tick down durations. Berserk triggers every 7 enemy actions and applies Crit Damage Reduction on all enemies.

Android Sphinx

Lv. 100Immunities
Skills

Sharp Question
Single TargetAttacks an enemy and increases the duration of own buffs by 1 turn.

Crushing Doubt
CD 3All Enemies(Passive Effect) If self is inflicted with Unbuffable, the duration of buffs decreases by 1 turn at the start of each turn. (Active Effect) Attacks all enemies. After attacking, increases own Attack and Speed for 2 turns.

Time Like an Arrow
CD 5All EnemiesAttacks all enemies and grants self Invincibility for 2 turns.

Price of a Wrong Answer
If self holds no Poisoned, all attacks ignore 30% of Defense. If Poisoned, DMG taken increases by 100%. Curse and Fixed DMG taken by the boss cannot exceed 50000.

Time Flies
If own Speed has increased, after attacking, own Priority increases by 20%.

Dimensional Rift
(Passive Effect) The boss monster's Priority increases after entering Berserk state. The following effects are added depending on rank.
Applies from RANK D: DMG dealt by all attacks increases and DMG taken decreases. The values increase as rank rises, reaching their maximum at SSS. (Up to 300%/200% respectively)
Applies from RANK B: Final DMG taken and WG DMG taken from targets without elemental advantage decrease by 70%/50% respectively.
Applies from RANK S: Increases the caster's Penetration by 30%.
Class Synergy: After an enemy acts, if there is exactly 1 enemy team member of the corresponding class, gains a special effect.
Mage: Enemy
Striker DMG increases by 8% (Max 10 stacks)
Striker: Enemy
Mage DMG increases by 8% (Max 10 stacks)
Healer: All enemies' DMG taken decreases by 8% (Max 10 stacks)
Defender: Boss Attack decreases by 2% (Max 5 stacks)
Ranger: The boss takes Fixed DMG equal to 1% of its Max Health

Enraged
All EnemiesEnters Berserk state every time enemies take 7 actions. Berserk Entry & Ultimate Skill : Attacks all enemies, then grants self an undispellable Speed UP/DMG Reduction effect for 1 turn and recovers WG by 10%. Inflicts Critical Damage Reduction on all enemies for 2 turns.
General Tips
- on the boss = +100% damage taken. Without , the boss ignores 30% of Defense on its attacks.
- Boss self-extends its own buffs via S1 and gains on its Ultimate. Immune to — counter buff hoarding with to tick down durations.
- Berserk triggers every 7 enemy actions and applies Crit Damage Reduction on all enemies — favor non-crit / DoT carries.
Gnosis Beth strategy
- Gnosis Beth carries with .
- Embark characters with and .
Ranger with 
Sacreed Edge can be a source of .
Earth strategy
- Notia stacks on the boss. Pair her with
Earth dealers to also trigger elemental advantage. - Alice and Akari apply . Alice also increases
Earth damage taken and applies and ; Akari provides plus and . - Ryu Lion, Ame, Rey or Noa as the
Earth damage dealer. Ryu Lion is preferred for her buff and as an extra source of . - Monad Eva or Viella for dual attacks and healing. Monad Eva additionally provides , while Viella adds more .
Gnosis Beth team
Main DPS for the GBeth team.
and . Can be a source of if equiped with 
Sacreed Edge.
Earth team
Main source, stacking it on the boss.


