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Sacreed Guardian

By SADtherobot · Updated May 1, 2025

Strategy Guide

Sacreed Guardian is immune to , requiring , , or . If the boss has any buffs when taking its turn, it will stun your team and become invincible. The orb grants 3 buffs per turn and must be controlled.

Sacreed Guardian

Sacreed Guardian

lightrangerLv. 120

Immunities

7,090Attack
2,291Defense
178,310Health
218Speed
10%Crit Chance
150%Crit DMG
0%Crit DMG Reduc
0%Penetration
18%DMG Increase
12%DMG Reduction
149Effectiveness
217Resilience
WG78WG

Difficulty

Stage 13 — Lv. 120

Rewards

Skills

Sacreed Arrow

Single Target

Attacks an enemy. Increases the Priority of Inferior Cores by 40% after attacking.

Holy Shine Ball

CD 3All Enemies

Removes all buffs from all enemies and attacks.

Divine Blade

CD 4All Enemies

Attacks all enemies. The damage of this skill increases with every use.

Singer of Praises

(Passive Effect) Reduces the duration of debuffs on the caster by 1 turn at the start of each turn. If the caster has a buff at the end of the turn, inflicts Stunned on all enemies for 1 turn(s) and grants Invulnerability to the caster for 1 turn(s). Additionally, increases Attack of the caster by 15%. (Max 20 times)

Upholder of the Law

(Passive Effect) Increases damage taken from DarkDark enemies and reduces damage dealt to them. Reduces Weakness Gauge damage taken from non-DarkDark enemies by 50%, increases damage dealt to them, and reduces damage taken from them. Cursed/fixed damage taken by the Boss does not exceed 10000. Right after using any skill, does not trigger an enemy's Counterattack, Revenge, or Agile Response.

Upholder of the Law

(Passive Effect) Increases damage taken from DarkDark enemies and reduces damage dealt to them. Reduces Weakness Gauge damage taken from non-DarkDark enemies by 50%, increases damage dealt to them, and reduces damage taken from them.

Enraged

Single Ally

Becomes Enraged every 4 turns. Enraged: Grants an irremovable effect to the caster that increases Attack and reduces damage taken for 3 turns. Recovers 10% Weakness Gauge. Enraged lasts for 4 turns. Divinity Manifest: Used when Enraged ends. Attacks all enemies. Grants increased Critical Hit Chance until inflicted with Break.

Deformed Inferior Core

Deformed Inferior Core

Add
lightmageLv. 120

Immunities

3,372Attack
1,432Defense
21,831Health
187Speed
10%Crit Chance
150%Crit DMG
0%Crit DMG Reduc
0%Penetration
0%DMG Increase
90Effectiveness
181Resilience

Skills

Spreading the Gospel

Single Ally

Increases all allies' Attack, Effectiveness, and Speed for 1 turns.

Imitation Ark

(Passive Effect) Always maintains a state of Invulnerability. This effect cannot be removed.

Tactical Tips

  • Immune to . Use , , , or instead.
  • If the boss has any buffs when taking its turn, it will your team and gain .
  • Use a fast unit to strip the boss's initial buff at the start of the fight.
  • HealerHealer units can't be stunned until Stage 11.
  • Healing is optional. Focus on lockdown and bursting the boss quickly before it gains buffs.
  • Stage 12: Boss heals when these effects are triggered: , , and .
  • Stage 13: Boss negates , , and .

Recommended Characters

IotadarkmageGnosis NellalightmageMonad Iotadarkranger

Iota, Gnosis Nella, Monad Iota

AoE to prevent the Orb from buffing the boss.

Omega Nadjadarkdefender

Omega Nadja

Having her 4★ will automatically remove the initial from the boss but her counter will trigger the heal.

Demiurge VladadarkrangerElizadarkrangerGnosis Dominedarkmage

Demiurge Vlada, Eliza, Gnosis Domine

DarkDark units with or .

Suggested Teams

Iota
dark
mage
Iota
Demiurge Vlada
dark
ranger
Demiurge
Vlada
Demiurge Astei
dark
mage
Demiurge
Astei
Gnosis Viella
dark
striker
Gnosis
Viella
Don't forget you can use your friends' units to help you beat those stages.

Combat Footage

Sacreed Guardian 13 – Clean Run Showcaseby Sevih