Guild Raid guide with team compositions, geas strategies and tips for both phases.
Difficulty

Android Sphinx

Lv. 120Immunities
Skills
Sharp Question
Single TargetAttacks an enemy, and reduces the enemy's Chain Points by 30. Right after using this skill, does not trigger an enemy's Counterattack, Revenge, or Agile Response.
Geas Modifiers
Lv.1Increases the Speed of boss monster by 30%
+20%
Lv.2Increases Penetration of Mage heroes by 40%
-45%
Lv.2+50% boss Defense
+40%
Lv.2Increases Attack, Defense, and Health of Light allies by 50%
-45%
Lv.2Ban Ally Priority Gauge Increase (Irremovable)
+40%
Lv.2Increases Chain Points by 15 at the start of an ally's turn
-45%
Lv.2Not Allowed on Team (Rangers cannot be deployed)
+40%
Lv.1Increases Effectiveness of ally heroes by 75
-25%
Lv.3Not Allowed on Team (Only Light allies can be deployed)
+65%
Lv.3Increases Cursed and Fixed Damage limit by 100%
-70%Recommended Characters
and cleanses
Standard
Dark dps
Standard
Dark dps
100% crit chance for consistent dual attacks















