Outerpedia
Yuri
Support

Yuri — Outerplane Earth Defender Guide

starEarthEarthDefenderDefenderPhalanxPhalanx
Doubleur
AmaLee
Anniversaire
06/02
Taille
159 cm
Poids
46 kg

The daughter of the renowned Shieldwall family famous all across Mirsha for being guardian knights, she protects her allies with her impenetrable shield as a knight of Nightwatch... She also tries to run away at every opportunity before she even starts fighting. Her low self-esteem hinders her at every turn, making her easily scared and eager to avoid all conflict. On top of that, she gets hiccups whenever she's nervous. But the only thing lacking about her is faith in herself. Trained to become a knight since she was a child, her skills are formidable, with most attacks not being able to leave even a dent in her armor. If you believe in her and support her to the end, she might start to believe in herself and a guardian knight who will go down in history might be born.

Stats et classement

Stats de base

CP21,502Lv.120
Attack1284(+352)
Defense1908(+654)
Health9027(+2432)
Speed102
Crit Chance15%
Crit DMG180%
0%
0%
4%
0%
Effectiveness80
Resilience221(+12)
Transcendance6CodexQuirks
Coût du Limit Break×100Gold1,000,000

Classement

Tier PvED
Tier PvPBientôt disponible.
Rang EEC
Rang EE+10B

Cadeaux

Berry
Wildflower
Phantom Bird's Egg
Leaf of World Tree

Exclusive Equipment

Exclusive Equipment

Shieldwall
Shieldwall

Stat principale Reduced DMG Taken vs Water

Exclusive Equipment de Yuri

Effet

When using I Can't Do It..., has a 80% chance to inflict Taunted on the target for 1 turn(s)

Effet (Nv.10)

When using I Can't Do It..., has a 100% chance to inflict Taunted on the target for 1 turn(s)

Transcendance

6

ATKDEFHP+30%

+6% Resilience

+1 Chain Passive Weakness Gauge damage

+25 Action Points at battle start

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Priorité d'amélioration des Skills
Yiiiiiiiiikes!Yiiiiiiiiikes!→No, I Really Can't...!No, I Really Can't...!→I Can't Do It...I Can't Do It...

Règle générale d'amélioration des Skills :

  • Niveau 2 pour les dégâts à la Weakness Gauge
  • Chance d'effet, durée d'effet et réductions de cooldown.
  • Augmentations de dégâts (DPS uniquement)

Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

I Can't Do It...

I Can't Do It...

WGR 1Cible unique

Attacks an enemy. Damage dealt increases proportional to the caster's Max Health.

AméliorationI Can't Do It...

+2+10% damage, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5+10% damage
No, I Really Can't...!

No, I Really Can't...!

CD 3WGR 1Cible unique

Attacks an enemy and has a 40% chance to inflict Taunted on the target for 1 turn(s).

AméliorationNo, I Really Can't...!

+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% damage, +10% effect chance
Yiiiiiiiiikes!

Yiiiiiiiiikes!

CD 5Allié unique

Increases all allies' Defense for 2 turn(s).

AméliorationYiiiiiiiiikes!

+2+1 debuff removed on skill use
+3-1 turn Skill Cooldown
+4+1 turn Increased Defense duration
+5+1 debuff removed

Burst

Burst 1
80

Increases the chance to inflict Taunted by 30%

Burst 2
120

Increases damage

Burst 3
160

Activates Dual Attack with 1 ally

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: After attacking, recovers 25 Action Points.

Dual Attack Effect: Damage increases proportional to the caster's Health.

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage