Outerpedia
IrisIris — Adorable Witch Iris
DPS

Iris — Outerplane Fire Mage Guide

starstarFireFireMageMageEnchanterEnchanter
Doubleur
Courtney Lin
Anniversaire
02/03
Taille
162 cm
Poids
46 kg

Iris Secrifyze. She is both the brightest pupil of Magnolia Magical Academy and a talented mage from a family of elite mages. Despite her small amount of mana, Iris uses red magic, a type of magic that borrows mana from outer sources and shows an astounding capability in casting spells. She is also the only friend who opened her heart to Lisha Walpurgis, who was shunned in Magnolia. As you can see from her friendly relationship with Proxxon, she is lively and kind. Her friendship is pure and loyal, free from any jealousy or doubts. No matter what happens, Iris's love for her friends will never change.

Stats et classement

Stats de base

CP17,971Lv.120
Attack1622(+546)
Defense1171(+291)
Health6624(+1814)
Speed133
Crit Chance15%
Crit DMG180%
0%
0%
0%
0%
Effectiveness190(+10)
Resilience130
Transcendance6CodexQuirks
Coût du Limit Break×180Gold1,600,000

Classement

Tier PvEC
Tier PvPBientôt disponible.
Rang EEC
Rang EE+10C

Cadeaux

Mana Potion
Fay Dust
Witch's Cauldron
Magic Textbook

Exclusive Equipment

Exclusive Equipment

Reptilia Z-Power
Reptilia Z-Power

Stat principale Effectiveness vs Earth

Exclusive Equipment de Iris

Effet

Elemental Burst has a 50% chance to increase Attack and Defense for 1 turn(s) when attacking an enemy inflicted with Burned

Effet (Nv.10)

Elemental Burst has a 80% chance to increase Attack and Defense for 1 turn(s) when attacking an enemy inflicted with Burned

Transcendance

6

ATKDEFHP+30%

+6% Effectiveness

+1 Chain Passive Weakness Gauge damage

+25 Action Points at battle start

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Priorité d'amélioration des Skills
Flame BlastFlame Blast→Elemental BurstElemental Burst→Twin FireballTwin Fireball

Règle générale d'amélioration des Skills :

  • Niveau 2 pour les dégâts à la Weakness Gauge
  • Chance d'effet, durée d'effet et réductions de cooldown.
  • Augmentations de dégâts (DPS uniquement)

Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

Twin Fireball

Twin Fireball

WGR 1Cible unique

Attacks an enemy and has a 50% chance to inflict Burned on the target for 2 turn(s).

AméliorationTwin Fireball

+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% damage, +10% effect chance
Flame Blast

Flame Blast

CD 3WGR 1Tous les ennemis

Attacks all enemies. Has a 35% chance to inflict Burned 2 times on the target for 2 turn(s).

AméliorationFlame Blast

+2+10% damage, +1 Weakness Gauge damage
+3+5% effect chance
+4+10% damage
+5+10% damage, +10% effect chance
Elemental Burst

Elemental Burst

CD 3WGR 2Tous les ennemis

Attacks all enemies. Deals increased damage if the target is inflicted with Burned.

AméliorationElemental Burst

+2+10% damage, +1 Weakness Gauge damage
+3+15% damage
+4+10% damage
+5+15% damage

Burst

Burst 1
100

Gains an extra turn

Burst 2
150

Burned Chance +10%

Burst 3
200

Increases damage (Burned targets)

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: After attacking, has a 100% chance to inflict Burned on all enemies for 2 turn(s).

Dual Attack Effect: After attacking, has a 70% chance to inflict Burned on the target for 2 turn(s).

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage