Outerpedia
Hanbyul Lee
Support

Hanbyul Lee — Outerplane Earth Defender Guide

starstarstarEarthEarthDefenderDefenderPhalanxPhalanx
Doubleur
Sarah Williams
Anniversaire
01/19
Taille
142 cm
Poids
30 kg

She is a young girl with a small backpack, a glowing halo around her head, and two pearly white wings sprouting from her back. Though the wings and halo are nothing but props she made herself for a play, they change into enormous real wings when she activates her abilities and awes the viewer. Among all the ones who have been transferred to Mirsha, her Quirk is one of the most powerful. Her ability to heal and protect people has even made some people start treating her as the messenger of gods in some regions. She shares any joy she finds and tries to help anyone she comes across. Thanks to Hanbyul's special Quirk, you will find yourself filled with energy and vigor just by looking at her.

Forces et faiblesses

Forces
  • +accorde à toute l'équipe, augmentant nettement la survie
  • +Max! Heart Catch!Max! Heart Catch! lui permet de pousser la priorité de l'équipe en combinaison avec Splash StarSplash Star ou , ce qui peut déclencher des poussées de priorité en continu
Faiblesses
  • dépend des attaques ennemies sur elle pour maximiser son utilité basée sur les contre-attaques
  • peut avoir du mal contre les ennemis qui retirent les buffs ou infligent
  • Twinkle Twinkle ☆Twinkle Twinkle ☆ n'a que 80 % de chances d'appliquer la provocation au niveau maximum

Stats et classement

Stats de base

CP25,264Lv.120
Attack1646(+456)
Defense2096(+723)
Health11168(+3044)
Speed110
Crit Chance15%
Crit DMG180%
0%
0%
4%
0%
Effectiveness80
Resilience221(+12)
Transcendance6CodexQuirks
Coût du Limit Break×250Gold2,000,000

Classement

Tier PvEC
Tier PvPC
Rang EEA
Rang EE+10C

Cadeaux

Berry
Wildflower
Phantom Bird's Egg
Leaf of World Tree

Exclusive Equipment

Exclusive Equipment

The "Joy" Bringer
The "Joy" Bringer

Stat principale Reduced DMG Taken vs Water

Exclusive Equipment de Hanbyul Lee

Effet

Increases Priority of the wearer by 10% when hit

Effet (Nv.10)

Increases Priority of the wearer by 15% when hit

Transcendance

6

ATKDEFHP+30%

+6% Ally Team Resilience

+1 Chain Passive Weakness Gauge damage

+25 Action Points at battle start

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Priorité d'amélioration des Skills
Splash StarSplash Star→Twinkle Twinkle ☆Twinkle Twinkle ☆→Max! Heart Catch!Max! Heart Catch!

Règle générale d'amélioration des Skills :

  • Niveau 2 pour les dégâts à la Weakness Gauge
  • Chance d'effet, durée d'effet et réductions de cooldown.
  • Augmentations de dégâts (DPS uniquement)

Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

Max! Heart Catch!

Max! Heart Catch!

WGR 1Cible unique

Attacks an enemy and has a 80% chance to increase the Priority of all allies by 3%. Damage dealt increases proportional to the caster's Defense.

AméliorationMax! Heart Catch!

+2+10% damage, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5+20% effect chance
Splash Star

Splash Star

CD 6Allié unique

Increases all allies' Defense for 2 turn(s).

AméliorationSplash Star

+2+2 turns Counterattack on caster
+3-1 turn Skill Cooldown
+4+1 turn effect duration
+5-1 turn Skill Cooldown
Twinkle Twinkle ☆

Twinkle Twinkle ☆

CD 5WGR 2Tous les ennemis

Attacks all enemies and has a 60% chance to inflict Taunted on the target for 1 turn(s). Damage dealt increases proportional to the caster's Defense.

AméliorationTwinkle Twinkle ☆

+2+1 turn Immunity duration on self, +1 Weakness Gauge damage
+3+20% Taunted Chance
+4-1 turn Skill Cooldown, +10% damage
+5Enhances Taunted\n(Ignores Resilience), +20% damage

Burst

Burst 1
60

Heals caster by 15%

Burst 2
100

Grants Counterattack +2 turns to ally with highest attack

Burst 3
140

Extends the caster's buffs by 1 turn Grants an extra turn

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Finish Effect: After attacking, grants Find Weakness to all allies for 2 turn(s).

Dual Attack Effect: Has a 50% chance to heal the caster. The amount healed is proportional to the caster's Defense.

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Vidéo

[OUTERPLANE] Twinkling Little Angel, Hanbyul Leeby 아우터플레인 공식 채널