
Hanbyul Lee — Outerplane Earth Defender Guide
She is a young girl with a small backpack, a glowing halo around her head, and two pearly white wings sprouting from her back. Though the wings and halo are nothing but props she made herself for a play, they change into enormous real wings when she activates her abilities and awes the viewer. Among all the ones who have been transferred to Mirsha, her Quirk is one of the most powerful. Her ability to heal and protect people has even made some people start treating her as the messenger of gods in some regions. She shares any joy she finds and tries to help anyone she comes across. Thanks to Hanbyul's special Quirk, you will find yourself filled with energy and vigor just by looking at her.
Pros & Cons
- +grants to the entire team, significantly increasing survivability
- +
Max! Heart Catch! allows her to push team priority combined with
Splash Star or , which can continuously trigger priority pushes
- −reliant on enemies attacking her to maximize her counter-based utility
- −can struggle against enemies that strip buffs or inflict
- −
Twinkle Twinkle ☆ has only 80% chance to land taunt at max level
Stats & Ranking
Base Stats
2,000,000Ranking




Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
Reduced DMG Taken vs Water
Effect
Increases Priority of the wearer by 10% when hit
Effect (Lv.10)
Increases Priority of the wearer by 15% when hit
Transcendence
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+30%
+6% Ally Team Resilience
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Max! Heart Catch!
Attacks an enemy and has a 80% chance to increase the Priority of all allies by 3%. Damage dealt increases proportional to the caster's Defense.
Enhancement — Max! Heart Catch!

Splash Star
Increases all allies' Defense for 2 turn(s).
Enhancement — Splash Star

Twinkle Twinkle ☆
Attacks all enemies and has a 60% chance to inflict Taunted on the target for 1 turn(s). Damage dealt increases proportional to the caster's Defense.
Enhancement — Twinkle Twinkle ☆
Burst

Heals caster by 15%

Grants Counterattack +2 turns to ally with highest attack

Extends the caster's buffs by 1 turn Grants an extra turn
Chain & Dual

Chain Passive
Chain Finish Effect: After attacking, grants Find Weakness to all allies for 2 turn(s).
Dual Attack Effect: Has a 50% chance to heal the caster. The amount healed is proportional to the caster's Defense.