Outerpedia
FranFran — Bountiful Day Fran
Support

Fran — Outerplane Earth Ranger Guide

starstarstarEarthEarthRangerRangerTacticianTactician
Doubleur
Caitlin Rowe
Anniversaire
04/01
Taille
163 cm
Poids
46 kg

Fran is a player transferred from Earth, where full-dive games were trending, into this world, Magnolia. Strangely enough, she retained her in-game avatar form. She seems like a polite, diligent honor student on the outside… but she has a secret. She used to be the infamous black market dealer known as “Clown.” Now, after some event, she works for the Detective Team. Master, even if you've grown close, don't trust Fran too easily. She's very skilled at playing whatever role people expect of her. No one knows how long her well-behaved persona will last.

Stats et classement

Stats de base

CP21,858Lv.120
Attack1907(+516)
Defense1540(+389)
Health8172(+2236)
Speed162
Crit Chance15%
Crit DMG180%
0%
10%(+4%)
0%
0%
Effectiveness190(+50)
Resilience144
Transcendance6CodexQuirks
Coût du Limit Break×250Gold2,000,000

Classement

Tier PvEA
Tier PvPC
Rang EEC
Rang EE+10B

Cadeaux

Collector's Coin
Elegant Teacup
Decorative Chest Armor
Noble's Ceremonial Sword

Exclusive Equipment

Exclusive Equipment

Miracle Machine
Miracle Machine

Stat principale DMG Increase vs Water

Exclusive Equipment de Fran

Effet

Right after using Dopamine Boost, Counterattack, Revenge, or Agile Response cannot be triggered.

Effet (Nv.10)

When using Hidden Event, increases Buff duration for all allies by +1 turn(s)

Transcendance

6

ATKDEFHP+30%

+4% Allies DMG Incr

+1 Chain Passive WG reduction

+25 On entry, AP

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Priorité d'amélioration des Skills
Hidden EventHidden Event→Dopamine BoostDopamine Boost→Surefire HeadshotSurefire Headshot

Règle générale d'amélioration des Skills :

  • Niveau 2 pour les dégâts à la Weakness Gauge
  • Chance d'effet, durée d'effet et réductions de cooldown.
  • Augmentations de dégâts (DPS uniquement)

Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

Surefire Headshot

Surefire Headshot

WGR 1Cible unique

Attacks an enemy, and has a 85% chance to increase the Priority Gauge of the ally with the highest Max Health by 10%.

AméliorationSurefire Headshot

+2+10% damage, +1 Weakness Gauge damage
+3+15% effect chance
+4+10% damage
+5+10% Priority
Dopamine Boost

Dopamine Boost

CD 4WGR 1Cible unique

Attacks an enemy and increases Speed and Effectiveness of all allies for 2 turn(s). After attacking, increases Priority of the ally with the highest Max Health by 20%.

AméliorationDopamine Boost

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+20% damage
+5+1 turn effect duration
Hidden Event

Hidden Event

CD 5WGR 2Cible unique

Attacks an enemy, and grants all allies Counterattack and Barrier for 1 turn(s). Barrier Strength increases based on the target's Max Health. After attacking, reduces all of the target's Unique Resource. (Ignores the target's Resilience and Immunity)

AméliorationHidden Event

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+20% damage
+5Enhances Barrier strength, +1 turn effect duration

Burst

Burst 1
60

Increases damage

Burst 2
90

Inflicts reduced Defense on the target for 2 turns

Burst 3
120

Changes to Enhanced Skill Enhanced Reduced Defense (Ignores Resilience)

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Starter Effect: After attacking, deals Fixed Damage equal to 8% of the target's Max Health.

Dual Attack Effect: After attacking, increases the Priority Gauge of the ally with the highest Max Health by 20%.

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Équipement recommandé

Arme

Set d'armure

2 pièces Speed +13%

4 pièces Speed +12%

Priorité des sous-stats

SPD
CHC
ATK
CHD
HP