Outerpedia
EvaEva — Fondly Waiting Eva
Free UnitsSustain

Eva — Outerplane Light Healer Guide

starstarLightLightHealerHealerRelieverReliever
Voice Actor
Courtney Lin
Birthday
11/11
Height
144 cm
Weight
35 kg

Hello, Master. I am your personal automaton, Eva. Automatons move using the power of a dungeon core and can decompose and analyze any organic matter. They are also capable of synthesizing and reconstructing any material... You want me to tell you about myself, instead of giving simple facts? I apologize. I failed to understand your question correctly. I was in a long cold sleep when your fervent desire for revenge woke me up. Then we made a contract. Your purpose is now my purpose. Your desire is my desire. However… I personally have an inclination to gain knowledge regarding the many things I do not understand... especially emotions. If I am ever to become a human, will an automaton like me be able to understand such things?

Stats & Ranking

Base Stats

CP23,664Lv.120
Attack1401(+385)
Defense1886(+470)
Health9990(+3854)
Speed104
Crit Chance15%
Crit DMG180%
0%
0%
7.5%
0%
Effectiveness120
Resilience246
Transcendence6CodexQuirks
Limit Break cost×180Gold1,600,000

Ranking

PvE TierC
PvP TierComing soon.
EE RankC
EE+10 RankB

Gifts

USB Drive
Portable Gaming Device
Smartphone
Dungeon Core Fragment

Exclusive Equipment

Exclusive Equipment

Prism Lens
Prism Lens

Main Stat Reduced DMG Taken vs Dark

Eva's Exclusive Equipment

Effect

When using Generating Boundary, reduces the cooldown of Healing by 1 turn(s)

Effect (Lv.10)

When using Generating Boundary, resets the cooldown of Healing

Transcendence

6

ATKDEFHP+30%

+10% Health

+1 Chain Passive Weakness Gauge damage

+25 Action Points at battle start

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Skill Upgrade Priority
Generating Boundary.Generating Boundary.→Healing.Healing.→Firing L.E.N.S.Firing L.E.N.S.

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Firing L.E.N.S.

Firing L.E.N.S.

WGR 1Single Target

Attacks an enemy and has a 30% chance to reduce the target's Attack for 2 turn(s).

EnhancementFiring L.E.N.S.

+2+10% damage, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5+10% effect chance
Healing.

Healing.

CD 4Single Ally

Heals the selected ally's Health by 20%.

EnhancementHealing.

+2+5% healing
+3+5% healing
+4+5% healing
+5+5% healing, -1 turn Skill Cooldown
Generating Boundary.

Generating Boundary.

CD 5All Allies

Heals all allies's Health by 20% and grants a Barrier that absorbs 300 damage for 2 turn(s).

EnhancementGenerating Boundary.

+2+3% healing
+3+3% healing, Enhances Barrier strength
+4+4% healing
+5+5% healing, Enhances Barrier strength

Burst

Burst 1
80

Target Action Points +50

Burst 2
160

Effects are applied to all allies

Burst 3
200

Reduces Healing. Cooldown by 2 turns

Chain & Dual

Chain Passive

Chain Passive

WGR 3

Chain Finish Effect: After attacking, has a 100% chance to grant Barriers to all allies for 2 turn(s). The Barrier strength increases proportional to the target's Health.

Dual Attack Effect: After attacking, has a 40% chance to reduce the target's Attack for 2 turn(s).

EnhancementChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage