Si vous utilisez des compétences AoE qui ne sont pas des chain skills, ce Boss gagnera des buffs de . Les personnages capables d'infliger ou sont fortement recommandés, ainsi que les DPS mono-cible.

Dek'Ril

Nv. 130Immunités
Skills

Chiron
Cible uniqueAttacks an enemy. Heals an ally after attacking. Mek'Ril takes priority for the healing effect. After attacking, increases damage dealt of all attacks by 7%.

Atlas
CD 4Tous les ennemisAttacks all enemies, and has a 100% chance to inflict Poisoned on the target for 2 turn(s). After attacking, grants a Barrier to all allies for 2 turn(s).

Hercules
CD 5Tous les ennemisAttacks with Mek'Ril dealing lethal damage to all enemies. Can only be used when Mek'Ril is alive.

Survival Instinct
Tous les ennemis(Passive Effect) Damage dealt increases if the attack target has Poison, or if Dek'Ril has a Buff.
When an enemy uses an AoE skill excluding Skill Chains, all allies' Defense increases for 2 turns.
WG damage taken from non-
Fire enemies is reduced by 50%, and damage dealt increases while damage taken decreases.
Damage dealt to
Fire enemies decreases, and damage taken increases.
(Trigger Effect) After an enemy acts, if the target is affected by Poisoned, restores 1 WG and immediately counterattacks with Atlas.
Damage from Curse/Fixed Damage dealt to bosses cannot exceed 10000.

Enraged
Allié uniqueBecomes Enraged when Health drops to 70% of Max Health or lower. Increases Attack and Speed by 15%. This effect lasts until the caster is inflicted with Break. Enraged: Grants an irremovable effect to the caster that increases Attack, reduces damage taken for 5 turns and recovers Weakness Gauge by 30%. Enraged lasts for 4 turns. Actaeon: Used when Enraged ends. Deals a large amount of damage to a single enemy and heals all allies by 30%. Inflicts Unhealable on all enemies, and increases damage taken. These effects cannot be removed. If Enraged within 2 turns, grants 80 Chain Points.

Mek'Ril
Renfort
Nv. 130Immunités
Skills

Titius
Allié uniqueIncreases Dek'Ril's Attack for 2 turn(s), and grants Marked to self for 1 turn(s).

Protecting Partner
(Passive Effect) Increases Defense for 2 turn(s) at the start of battle. Greatly reduces all allies' damage taken while the caster is alive. Damage Taken Reduction is removed upon caster's death, but grants Invulnerability and Increased Attack to Dek'Ril for 1 turn(s).

Survival Instinct
(Passive Effect)
At the start of a turn, if the caster is currently inflicted with Burned, becomes Unhealable for 2 turn(s).
Increases damage dealt to non-
Fire enemies and reduces damage taken from them.
Reduces damage dealt to
Fire enemies and increases damage taken from them.
Conseils tactiques
- Si vous utilisez des compétences AoE qui ne sont pas des chain skills, le Boss gagne un .
- Si un personnage est affecté par , le Boss contre-attaque juste après qu'il a joué.
- Le Boss principal (à droite) est le seul à attaquer. Le Boss de gauche buffe constamment l'.
- Si le Boss de gauche est tué, le Boss principal gagne et .
- Les personnages capables d'infliger ou sont fortement recommandés.
- Privilégiez les DPS mono-cible pour éviter de déclencher .




























