Outerpedia
Tio
Sustain

Tio — Outerplane Fire Healer Guide

starstarFireFireHealerHealerRelieverReliever
Doubleur
Kristen McGuire
Anniversaire
05/12
Taille
165 cm
Poids
46 kg

Tio Pinebell is a relief worker who is always there for the injured, using her huge medical bag. Because the Magnolia Magic Academy did not recognize miracles, it developed an independent medical system early on. The relief work of disinfecting wounds and setting bones is punctuated by shouts of pain and complaining patients. But Tio's kind heart makes it impossible for her to ignore the pain of injured patients. Even after adding only the essentials to her medical bag, it has become bloated, and she has to lug it everywhere while seeking patients who need treatment. There is nothing that makes her happier than a patient's words of gratitude after they receive care.

Stats et classement

Stats de base

CP23,664Lv.120
Attack1401(+385)
Defense1886(+470)
Health9990(+3854)
Speed104
Crit Chance15%
Crit DMG180%
0%
0%
7.5%
0%
Effectiveness120
Resilience246
Transcendance6CodexQuirks
Coût du Limit Break×180Gold1,600,000

Classement

Tier PvEA
Tier PvPBientôt disponible.
Rang EEA
Rang EE+10C

Cadeaux

Paper Crane
Crystal Orb
Lion Statue
Dreamcatcher
Magic Salve

Exclusive Equipment

Exclusive Equipment

Perfect Medical Bag
Perfect Medical Bag

Stat principale Reduced DMG Taken vs Earth

Exclusive Equipment de Tio

Effet

When using Basic First Aid, increases the Priority of all allies by 20%

Effet (Nv.10)

When using a Burst Skill, recovers Health of the wearer by 15%

Transcendance

6

ATKDEFHP+30%

+10% Health

+1 Chain Passive Weakness Gauge damage

+25 Action Points at battle start

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Priorité d'amélioration des Skills
This Shot Won't HurtThis Shot Won't Hurt→Basic First AidBasic First Aid→Simple Self-defenseSimple Self-defense

Règle générale d'amélioration des Skills :

  • Niveau 2 pour les dégâts à la Weakness Gauge
  • Chance d'effet, durée d'effet et réductions de cooldown.
  • Augmentations de dégâts (DPS uniquement)

Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

Simple Self-defense

Simple Self-defense

WGR 1Cible unique

Attacks an enemy and grants a Barrier to the ally with the lowest Health for 1 turn(s). The Barrier strength increases proportional to the caster's Max Health.

AméliorationSimple Self-defense

+2Enhances Barrier strength, +1 Weakness Gauge damage
+3+10% damage
+4+15% damage
+5Enhances Barrier strength
Basic First Aid

Basic First Aid

CD 4Tous les alliés

(Triggered Effect) Activates an Agile Response effect when an ally is inflicted with a debuff. Removes 1 debuff(s) from all allies and Heals for 15%.

AméliorationBasic First Aid

+2+5% healing
+3+5% healing, -1 turn Skill Cooldown
+4+1 debuff removed
+5+5% healing, -1 turn Skill Cooldown
This Shot Won't Hurt

This Shot Won't Hurt

CD 5Allié unique

Heals selected ally by 40% and increases the target's Defense for 1 turn(s).

AméliorationThis Shot Won't Hurt

+2+15% healing
+3-1 turn Skill Cooldown
+4+1 turn Increased Defense duration
+5+15% healing, -1 turn Skill Cooldown

Burst

Burst 1
60

Reduces This Shot Won't Hurt Cooldown by 1 turns

Burst 2
90

Increases target's Action Points by 75

Burst 3
120

Gains Immunity for 1 turn

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: After attacking, heals the ally with the lowest Health by 15% of Max Health.

Dual Attack Effect: After attacking, grants a Barrier to the ally with the lowest Health. Barrier strength increases proportional to Tio's Max Health.

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage