Outerpedia
Flamberge
Sustain

Flamberge — Outerplane Earth Healer Guide

starEarthEarthHealerHealerRelieverReliever
Doubleur
Todd Haberkorn
Anniversaire
07/08
Taille
165 cm
Poids
61 kg

The son of the Archdemon of Annihilation Firrah, Flamberge is currently the boss of the Annihilation Sect. Unlike his aggressive organization, he is mild-mannered and cautious. As he chooses to retreat instead of fighting in meaningless battles, some members of his Sect oppose him, especially since he has not officially become an Archdemon yet as no one chose to acknowledge him as one. Despite all that, he is always calm and strong. He maintains his cold rational self no matter what situation he is in, and values repaying debts and unity so much that those who are indebted to him swear their undying loyalty. Perhaps he might turn out to become the greatest Archdemon in history. Further observation is needed.

Stats et classement

Stats de base

CP21,770Lv.120
Attack1229(+336)
Defense1790(+443)
Health8944(+3438)
Speed101
Crit Chance15%
Crit DMG180%
0%
0%
7.5%
0%
Effectiveness120
Resilience246
Transcendance6CodexQuirks
Coût du Limit Break×100Gold1,000,000

Classement

Tier PvED
Tier PvPBientôt disponible.
Rang EEC
Rang EE+10C

Cadeaux

Mana Potion
Fay Dust
Witch's Cauldron
Magic Textbook

Exclusive Equipment

Exclusive Equipment

Iron Fan of Ferocity
Iron Fan of Ferocity

Stat principale Reduced DMG Taken vs Water

Exclusive Equipment de Flamberge

Effet

Heals by 20% upon taking a critical hit

Effet (Nv.10)

Grants 20 Action Points upon taking a critical hit

Transcendance

6

ATKDEFHP+30%

+10% Health

+1 Chain Passive Weakness Gauge damage

+25 Action Points at battle start

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Priorité d'amélioration des Skills
Like A Noble MountainLike A Noble Mountain→Like A Fierce WhirlwindLike A Fierce Whirlwind→Like A Peaceful ForestLike A Peaceful Forest

Règle générale d'amélioration des Skills :

  • Niveau 2 pour les dégâts à la Weakness Gauge
  • Chance d'effet, durée d'effet et réductions de cooldown.
  • Augmentations de dégâts (DPS uniquement)

Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

Like A Fierce Whirlwind

Like A Fierce Whirlwind

WGR 1Cible unique

Attacks an enemy and has a 30% chance to increase a random ally's Speed for 1 turn(s).

AméliorationLike A Fierce Whirlwind

+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% effect chance
Like A Peaceful Forest

Like A Peaceful Forest

Tous les alliés

(Passive Effect) Has a 50% chance to reduce the skill cooldown of Like a Noble Mountain by 1 turn(s) upon taking a critical hit.

AméliorationLike A Peaceful Forest

+2+10% effect chance
+3+10% effect chance
+4+15% effect chance
+5+15% effect chance
Like A Noble Mountain

Like A Noble Mountain

CD 4Allié unique

Heals all allies' Health equal to 20% of Flamberge's Max Health.

AméliorationLike A Noble Mountain

+2+3% healing
+3+3% healing
+4+4% healing
+5+5% healing

Burst

Burst 1
80

Increases Speed Increase duration by 1 turn

Burst 2
120

Increases Speed for 2 turns

Burst 3
160

Target Action Points +50

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: After attacking, gains 15 Chain Points.

Dual Attack Effect: Increases Speed of a random ally for 1 turn(s).

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage