Outerpedia
Dolly
Support

Dolly — Outerplane Earth Mage Guide

starstarEarthEarthMageMageEnchanterEnchanter
Doubleur
Ryan Bartley
Anniversaire
03/18
Taille
163 cm
Poids
53 kg

She is a sheep demibeast ready to sleep anywhere and anytime. Dolly is constantly in a state of drowsiness and even dreams about sleeping when she sleeps. Due to her laid-back, peaceful nature, she gets kidnapped once every three months, only to be released again as she is incapable of labor or ransoming. Her blithe personality of deciding to go to sleep even when the enemy is right in front of her shows in her comfortable choice of clothes. Dolly's mellow, amiable disposition relaxes those around her and disarms them. Perhaps Dolly is someone that no one can hate.

Stats et classement

Stats de base

CP17,971Lv.120
Attack1622(+546)
Defense1171(+291)
Health6624(+1814)
Speed133
Crit Chance15%
Crit DMG180%
0%
0%
0%
0%
Effectiveness190(+10)
Resilience130
Transcendance6CodexQuirks
Coût du Limit Break×180Gold1,600,000

Classement

Tier PvEB
Tier PvPBientôt disponible.
Rang EEC
Rang EE+10C

Cadeaux

Berry
Wildflower
Phantom Bird's Egg
Leaf of World Tree

Exclusive Equipment

Exclusive Equipment

Bedtime Snuggle Buddy
Bedtime Snuggle Buddy

Stat principale Effectiveness vs Water

Exclusive Equipment de Dolly

Effet

When using Still Drowsy, increases own Speed for 1 turn(s)

Effet (Nv.10)

When using Still Drowsy, increases own Speed for 2 turn(s)

Transcendance

6

ATKDEFHP+30%

+6% Effectiveness

+1 Chain Passive Weakness Gauge damage

+25 Action Points at battle start

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Priorité d'amélioration des Skills
Sweet DreamsSweet Dreams→Still DrowsyStill Drowsy→I SleepwalkI Sleepwalk

Règle générale d'amélioration des Skills :

  • Niveau 2 pour les dégâts à la Weakness Gauge
  • Chance d'effet, durée d'effet et réductions de cooldown.
  • Augmentations de dégâts (DPS uniquement)

Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

I Sleepwalk

I Sleepwalk

WGR 1Cible unique

Attacks an enemy and has a 30% chance to reduce the target's Attack for 2 turn(s).

AméliorationI Sleepwalk

+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% damage, +10% effect chance
Still Drowsy

Still Drowsy

CD 4Tous les alliés

Has a 70% chance to decrease Speed and Critical Hit Chance of all enemies for 2 turn(s).

AméliorationStill Drowsy

+2+15% effect chance
+3-1 turn Skill Cooldown
+4+15% effect chance
+5+1 turn effect duration
Sweet Dreams

Sweet Dreams

CD 4WGR 2Tous les ennemis

Attacks all enemies and has a 70% chance to inflict Silenced on the target for 2 turn(s).

AméliorationSweet Dreams

+2+10% damage, +1 Weakness Gauge damage
+3+15% effect chance
+4+10% damage
+5+10% damage, +15% effect chance

Burst

Burst 1
80

Removes 1 additional buff from the target

Burst 2
120

Reduces Sweet Dreams Cooldown by 1 turn

Burst 3
160

Removes 1 additional buff from the target

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: After attacking, has a 100% chance to reduce Attack of the target for 2 turn(s).

Dual Attack Effect: After attacking, has a 40% chance to reduce Attack of the target by 30% for 2 turn(s).

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage