


Kuro — Outerplane Light Mage Guide
Kuro is a cheerful, young cat demon. She calls everyone she meets her friend, and constantly begs them to play with her, which often causes people to lower their guards around her. However, you must not be deceived by Kuro's childlike smile. The innocence she possesses as a demon is far more ruthless than the wickedness possessed by most villains. Master, if you happen to cross paths with a young cat demibeast, please be cautious.
Stats & Ranking
Base Stats
2,000,000Ranking




Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
Effectiveness vs Dark
Effect
Increases Effectiveness of the wearer by +100%
Effect (Lv.10)
Be My Friend! grants Priority +20%
Transcendence
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+30%
+6% Ally Team Effectiveness
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Be My Friend!
Attacks an enemy, and has a 50% chance to inflict Marked for 2 turn(s). After attacking, when the target is inflicted with a debuff, deals 2% of the target's Max Health as fixed damage.
Enhancement — Be My Friend!

It's Not Bedtime Yet!
(Passive Effect) When attacking a target inflicted with a debuff, increases damage of all allies by 10% (Max 3 stacks). (Triggered Effect) Upon death, immediately resurrects with 10% Health. Has a 75% chance to reduce Priority of all enemies by 100%. Right after using this skill, does not trigger an enemy's Counterattack, Revenge, or Agile Response.
Enhancement — It's Not Bedtime Yet!

Soulslayer Role-Play!
Attacks all enemies. Has a 75% chance to inflict buff reversal on the target, and ignores Immunity to increase debuff durations by 1 turn(s). After attacking, when the target is not inflicted with dispellable reduced stat effects, deals 4% of the target's Max Health as fixed damage.
Enhancement — Soulslayer Role-Play!
Burst

DMG Increase WG DMG +1

Adds 2% of the target's Max Health as fixed damage

Resets Soulslayer Role-Play! Cooldown
Chain & Dual

Chain Passive
Chain Finish Effect : After attacking, recovers 25 CP.
Dual Attack Effect : After attacking, inflicts Marked for 2 turns.
Enhancement — Chain Passive
Recommended Gear
Weapon






Accessory



Armor Set
2 set Speed +13%
4 set Speed +12%
Substat Priority
Notes
PvP : 
Mage's Charm





