Outerpedia
HildeHilde — Marching Star Hilde
Free UnitsSustain

Hilde — Outerplane Dark Defender Guide

starstarstarDarkDarkDefenderDefenderPhalanxPhalanx
Voice Actor
Kelsey Maher
Birthday
03/23
Height
169 cm
Weight
49 kg

Hilde is a passionate follower of Nella. While she tends to be somewhat shy in her daily life, she becomes much more proactive when given orders. Although her enthusiasm sometimes leads to mistakes, her loyalty is undoubtedly her strongest trait. She is also renowned for her extraordinary combat power as a fearsome warrior in Pandemonium. Be cautious, Master. Should you find yourself at odds with Nella, Hilde could prove to be a formidable enemy as well.

Pros & Cons

Strengths
  • +Come Here, HoundCome Here, Hound Has innate immunity to allows her to act consistently against control teams
  • +Come Here, HoundCome Here, Hound significantly reduces damage taken by allies from AoE attacks, making her a strong anti-cleave unit
  • +Come Here, HoundCome Here, Hound protects fragile allies by absorbing redirected damage
  • +Come Here, HoundCome Here, Hound disrupts enemy momentum with reaction skills that can inflict when hit
Weaknesses
  • reaction skills may not trigger against bosses/units that are immune to reactions or use non-attack skills
  • offers low offensive pressure compared to other bruiser tanks
  • vulnerable to or Fixed Damage which bypasses her mitigation
  • L-Leave It To MeL-Leave It To Me primarily effective in PvP, less efficient for general PvE progression due to bosses/Enemies always have a higher HP

Stats & Ranking

Base Stats

CP25,813Lv.120
Attack1646(+456)
Defense2096(+723)
Health11168(+3044)
Speed110
Crit Chance15%
Crit DMG180%
0%
0%
8.8%(+4.800000000000001%)
0%
Effectiveness80
Resilience209
Transcendence6CodexQuirks
Limit Break cost×250Gold2,000,000

Ranking

PvE TierA
PvP TierA
EE RankA
EE+10 RankB

Gifts

Paper Crane
Crystal Orb
Lion Statue
Dreamcatcher

Exclusive Equipment

Exclusive Equipment

Hound
Hound

Main Stat Effectiveness vs Light

Hilde's Exclusive Equipment

Effect

Increases Health of the wearer by +35%

Effect (Lv.10)

Increases damage dealt by For Pandemonium! by 50%

Transcendence

6

ATKDEFHP+30%

+4.8% Allies' DMG Reduc

+1 Chain Passive WG reduction

+25 On entry, AP

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Skill Upgrade Priority
Come Here, HoundCome Here, Hound→For Pandemonium!For Pandemonium!→L-Leave It To MeL-Leave It To Me

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

L-Leave It To Me

L-Leave It To Me

WGR 1Single Target

Attacks an enemy. Has a 75% chance to activate a Dual Attack from the ally with the highest attack if the target's Max Health is lower than the caster's Max Health. This skill's damage dealt increases proportional to Max Health instead of Attack.

EnhancementL-Leave It To Me

+2+10% damage, +1 Weakness Gauge damage
+3+10% Dual Attack chance
+4+10% damage
+5+15% Dual Attack chance
Come Here, Hound

Come Here, Hound

CD 4WGR 1Single Target

(Passive Effect) Unaffected by Stunned. Reduces damage taken by allies from attacks that target all enemies by 15% and 30% of damage dealt to allies is redirected to the caster. (Only the effect with the highest value is applied.) (Triggered Effect) After being hit, uses Come Here, Hound on the enemy with the lowest Max Health. Has a 75% chance to inflict Petrified on the target for 1 turn(s). This skill's damage dealt increases proportional to Max Health instead of Attack.

EnhancementCome Here, Hound

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+1 Weakness Gauge damage, +10% effect chance
+5+15% effect chance
For Pandemonium!

For Pandemonium!

CD 5WGR 2Single Target

Reduces the duration of buffs granted to the target by 1 turn, then attacks the enemy. This skill's damage dealt increases proportional to Max Health instead of Attack.

EnhancementFor Pandemonium!

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+20% damage
+5Ignore +30% of the target's Defense

Burst

Burst 1
60

Guaranteed Dual Attack

Burst 2
90

+3 turns increased Effectiveness on allies

Burst 3
120

Activates Dual Attack with 2 allies

Chain & Dual

Chain Passive

Chain Passive

WGR 3

Chain Finish Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Max Health instead of Attack, and after attacking, has a 100% chance to grant increased Effectiveness to all allies for 2 turn(s).

Dual Attack Effect: Damage dealt increases proportional to Max Health instead of Attack.

EnhancementChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Recommended Gear

Substat Priority

SPD
HP
DEF
CHC
CHD
DMG RED%

Set Effects

Immunity Set

2 set Gain Immunity to Debuffs for 1 turn at the start of battle

Swiftness Set

2 set Increases Speed proportional to missing Health (Maximum efficiency at 50% Health)

Notes

PvP : Vanguard's CharmVanguard's Charm

Video

[OUTERPLANE] Shy Battle Maid Hilde (VA. Kelsey Maher)by 아우터플레인 공식 채널