Outerpedia
Fenrir
DPS

Fenrir — Outerplane Fire Striker Guide

starstarFireFireStrikerStrikerBruiserBruiser
Voice Actor
Faye Mata
Birthday
04/24
Height
171 cm
Weight
53 kg

Fenrir, the Bandit Queen, is a wolf that viciously hunts humans while wielding the enormous axe of her late husband. She desires nothing more than getting bloody revenge on all humans. After she lost her husband, her eye, and even her children at the hands of humans, she swore to take indiscriminate revenge. Fenrir will stop at nothing to kill humans and became the most wanted person in the entire kingdom. Her fellow demibeasts are the only ones who have the privilege of seeing her kind and gentle side. With the goal of someday creating a paradise for demibeasts only, she swings her axe mercilessly. Be careful if you ever meet her in battle, Master.

Pros & Cons

Strengths
  • +a durable bruiser whose combat effectiveness scales as she takes damage
  • +provides excellent self-sustain with her S1, which recovers her Health proportional to the damage dealt
  • +HatiHati perfectly complements her bruiser playstyle by increasing her as her Health decreases, and at Level 10, additionally boosts her Attack at low health
Weaknesses
  • heavily reliant on taking damage to maximize the benefits of her HatiHati, which can be risky if not properly mitigated by team support
  • has low base stats due to being a 2-star unit, requires heavy gear investment to function

Stats & Ranking

Base Stats

CP22,852Lv.120
Attack2193(+792)
Defense2207(+695)
Health8668(+2396)
Speed97
Crit Chance20%(+5%)
Crit DMG180%
0%
0%
2%
0%
Effectiveness120
Resilience248
Transcendence6CodexQuirks
Limit Break cost×180Gold1,600,000

Ranking

PvE TierE
PvP TierComing soon.
EE RankA
EE+10 RankB

Gifts

Collector's Coin
Elegant Teacup
Decorative Chest Armor
Noble's Ceremonial Sword

Exclusive Equipment

Exclusive Equipment

Hati
Hati

Main Stat Reduced DMG Taken vs Earth

Fenrir's Exclusive Equipment

Effect

Increases Speed proportional to missing Health

Effect (Lv.10)

Increases Attack proportional to missing Health

Transcendence

6

ATKDEFHP+30%

+10% Defense

+1 Chain Passive Weakness Gauge damage

+25 Action Points at battle start

Burst Level 2 Unlocked

Burst Level 3 Unlocked

Skills

Skill Upgrade Priority
SlaySlay→Die, Coward!Die, Coward!→The Wolf King's FangsThe Wolf King's Fangs

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

The Wolf King's Fangs

The Wolf King's Fangs

WGR 1Single Target

Attacks an enemy and recovers 10% of damage dealt as Health.

EnhancementThe Wolf King's Fangs

+2+5% damage, +1 Weakness Gauge damage
+3+5% damage
+4+10% damage
+5+10% damage
Die, Coward!

Die, Coward!

CD 4WGR 1Single Target

Attacks an enemy. If the target has a Barrier, they take increased damage.

EnhancementDie, Coward!

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+10% damage
+5+20% damage
Slay

Slay

CD 5WGR 2Single Target

Attacks an enemy. Damage dealt increases proportional to the caster's missing Health.

EnhancementSlay

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+10% damage
+5+10% damage, Increases damage to targets with Barriers

Burst

Burst 1
80

Increases damage

Burst 2
120

Increases damage

Burst 3
160

Increases Penetration by 30%

Chain & Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: Heals 25% of the caster's Health.

Dual Attack Effect: After attacking, heals 10% of damage dealt.

EnhancementChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage