

Eternal — Outerplane Fire Mage Guide
Chosen by the False Sun God... King Iota from another timeline, as a candidate for [Core Fusion], Eternal has now transformed into something that can no longer truly be called human. For a thousand years, she has faithfully continued to [function] for the preservation of Neo Eseph, all while listening to the screams and resentment of the living. And yet, how is she still able to retain her sense of self? Is it her talent and knowledge in soul-manipulating sorcery? Or her unshakable will, commanding the dead without losing her sanity? Or perhaps... is it the guilt that has never worn away, even after a thousand years? This hero has completed Core Fusion
Pros & Cons
- +An unparalleled debuffer capable of crippling the enemy team with a 3-turn and decrease, alongside , using
Death Sentence - +Her
Death Sentence provides crucial tactical advantage by reducing the of the enemy with the highest
Attack by 20% - +Excels at neutralizing
Earth enemies with
Guiding Lantern, utilizing a effect to strip 2 buffs while simultaneously applying down and multiple stacks of - +Her Level 2 Core-Fused Passive is a massive power spike, granting her an Extra Turn after using her ultimate to immediately follow up with additional pressure
- −Requires monumental resource investment to unlock her full potential, specifically needing Level 2 Core Fusion for the Extra Turn mechanic and a Level 10
Broken Providence to safely bypass enemy reactions - −Heavily reliant on landing her debuffs to be effective, making her vulnerable to fast enemies that can apply team-wide or cleanse effects before she takes her turn
- −Lacks hard crowd control (such as Stun or Freeze), meaning enemies can still act if they are not killed or sufficiently crippled by her statistical debuffs
Stats & Ranking
Base Stats
2,000,000Ranking




Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
Effectiveness vs Earth
Effect
Own Effectiveness increases +100%
Effect (Lv.10)
Right after using Death Sentence, does not trigger an enemy's Counterattack, Revenge, or Agile Response.
Transcendence
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+30%
+6% Ally Team Effectiveness
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Stage 3 Unlocked
Self Speed +1 upon entering battle
Skills

Peaceful Death
Attacks 2 enemies and has a 70% chance to decrease the target's Defense for 2 turns.
Enhancement — Peaceful Death

Guiding Lantern
Attacks 2 enemies. Has a 85% chance to remove 1 of the target's buffs and inflict Burn on the target for 2 turns. If the target is Earth, this attack cannot miss, decreases the target's Attack for 2 turns, and additionally inflicts Burn for 2 turns.
Enhancement — Guiding Lantern

Death Sentence
Attacks 2 enemies and has a 85% chance to decrease all enemies' Defense and Speed for 2 turns. Additionally, has a 85% chance to inflict Unhealable on all enemies for 2 turns and decreases the Priority of the enemy with the highest Attack by 20%. If the target is Earth type, Miss will not occur.
Enhancement — Death Sentence
Burst

Change to Single Target Attack DMG greatly increases Own Barrier +1 turn (scales with own Max Health)

DMG Increase Target Burned +2 turns

Changes to Enhanced Skill Removes Buffs ▶ Steals Buff
Chain & Dual

Chain Passive
Chain Companion Effect : After attacking, inflicts Burned on all enemies for 2 turns. (Ignores Resilience)
Dual Attack Effect : After attacking, decreases the target's Defense for 2 turns.
Enhancement — Chain Passive
Recommended Gear
Weapon






Accessory
Armor Set
2 set Speed +13%
4 set Speed +12%










