
Claire — Outerplane Fire Healer Guide
Of the many followers of her religion, she is among the most faithful. Though the deity she prays to is rather suspicious, Claire always sincerely prays with all her heart for the weak, the sick, the suffering, and the wounded. Tightly closed eyes, an outfit that covers her entire body, and the dark power that manifests through strange grimoires and prayers... There is not a single doubt that Claire's heart is filled with anything other than pure good. But do not let down your guard. If you raise the veil out of curiosity and peer into the abyss, you may find yourself ensnared by what is concealed within.
Pros & Cons
- +excellent 1-star healer who provides strong offensive support alongside her utility
- +grants the team a with her
Invocation of Evil and a team-wide with her
Quo Vadis - +her scales with her
Attack, allowing her to contribute to team damage while protecting allies - +her
Baptismal Icon is exceptionally powerful, reducing her skill cooldowns by 1 whenever she lands a critical hit, enabling nearly infinite uptime on her buffs
- −has a highly unusual stat requirement for a healer, needing heavy investment in
Attack and
Crit Chance to maximize her barrier and trigger her
Baptismal Icon - −relies on continuous healing and barriers rather than burst healing, which may not be enough to save a critically low ally in an emergency
- −as a 1-star unit, her base stats are generally lower compared to 3-star healers, requiring more gear investment to reach her full potential
Stats & Ranking
Base Stats
1,000,000Ranking



Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
DMG Increase vs Earth
Effect
Reduces the cooldown of all skills by 1 turn(s) upon scoring a critical hit
Effect (Lv.10)
When using Quo Vadis, grants increased Critical Hit Chance to the wearer for 1 turn(s)
Transcendence
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+30%
+10 Speed
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Penetrating Tentacles
Attacks an enemy and has a 50% chance to increase the caster's Attack for 1 turn(s).
Enhancement — Penetrating Tentacles

Invocation of Evil
Grants Sustained Recovery to the caster and the ally with the lowest Health for 2 turn(s).
Enhancement — Invocation of Evil

Quo Vadis
Attacks all enemies and grants a Barrier to all allies for 2 turn(s). The strength of the Barriers increases proportional to the caster's Attack.
Enhancement — Quo Vadis
Burst

Effects are applied to all allies

Target Action Points +25

Removes 1 additional debuff
Chain & Dual

Chain Passive
Chain Companion Effect: After attacking, has a 100% chance to increase Attack for 1 turn(s).
Dual Attack Effect: After attacking, has a 70% chance to grant increased Attack to the caster for 2 turn(s).