
Cindy — Outerplane Water Ranger Guide
Cindy is someone that anyone walking the path of an adventurer has to meet. She is the lively, kind receptionist of the Adventurers' Guild in Outer City and loves adventure and challenges more than anyone. She encourages the sparkling eyes of a dreamer and takes most pleasure in her job when adventurers return safely from their quest and tell her exaggerated stories about their experience. To adventurers, Cindy is the agent that gives them requests that are adequate to their level of skill and helps them make a living. She is a confidant who listens to their concerns and a dear friend who cheers for their dreams. I recommend you meet Cindy at the reception area for your future adventures, Master.
Pros & Cons
- +excellent buffer who provides team-wide and buffs
- +high base Speed allows her to act first and set up cleave teams effectively
- +great support with the ability to
- +great low-investment 2-star support unit for early to mid-game progression
- −lower base stats as a 2-star unit make her very squishy
- −overshadowed in the late-game by premium 3-star buffers who offer more utility
- −provides no defensive mitigation or healing, making her strictly an offensive support
Stats & Ranking
Base Stats
1,600,000Ranking



Gifts
Exclusive Equipment
Exclusive Equipment


Main Stat
Reduced DMG Taken vs Fire
Effect
When using Storm Crystal, increases the Priority of the wearer by 15%
Effect (Lv.10)
When using Storm Crystal, damage dealt increases proportional to the caster's Speed (Max 100%)
Transcendence
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+30%
+4% DMG Incr
+1 Chain Passive WG reduction
+25 On entry, AP
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Shooting Crystal
Attacks an enemy. Deals damage proportional to the caster's Speed.
Enhancement — Shooting Crystal

Shine Crystal
Increases Attack and Speed of all allies for 1 turn(s).
Enhancement — Shine Crystal

Storm Crystal
Attacks all enemies and has a 70% chance to increase the duration of buffs for all allies for 1 turn(s).
Enhancement — Storm Crystal
Burst

Increases Speed for 1 turn

Increases damage

Increases Speed Increase duration by 1 turn
Chain & Dual

Chain Passive
Chain Companion Effect: After attacking, recovers 25 Action Points.
Dual Attack Effect: Damage increases proportional to the caster's Speed.