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Heatwave Cop Delta
Unités Saisonnières
Heatwave Cop

Delta — Guide Outerplane Earth Ranger

starstarstarEarthEarthRangerRangerVanguardVanguard
Doubleur
Risa Mei
Anniversaire
05/30
Taille
166 cm

What exactly happened in Neo Iota City? Delta has always had a habit of doing odd things, but lately, she seems completely absorbed in pretending to be a police officer from fiction. It can be rather troublesome when she starts firing water guns at the Ark's facilities, but thanks to her, the atmosphere aboard the Ark has grown much brighter. So much so that even I, unable to step outside, can feel the heat of summer on my skin. So, just this once, I'll let it slide. That [artificial beach] you and Delta secretly created, I mean. Hehe… hehehe……

Stats et classement

Stats de base

CP20,370Lv.120
Attack2115(+562)
Defense1382(+346)
Health6526(+1829)
Speed162
Crit Chance15%
Crit DMG180%
0%
11%(+5%)
2.4%
0%
Effectiveness190(+50)
Resilience144
Transcendance6CodexQuirks
Coût du Limit Break×250Gold2,000,000

Classement

Tier PvEBientôt disponible.
Tier PvPBientôt disponible.
Rang EEBientôt disponible.
Rang EE+10Bientôt disponible.

Cadeaux

Collector's Coin
Elegant Teacup
Decorative Chest Armor
Noble's Ceremonial Sword

Exclusive Equipment

Exclusive Equipment

Gleipnir: Summer Edition
Gleipnir: Summer Edition

Stat principale DMG Increase vs Water

Exclusive Equipment de Heatwave Cop Delta

Effet

All attack DMG increases (proportional to target's Max Health)

Effet (Nv.10)

When Freeze! activates, ignores 30% of the target's Defense

Transcendance

6

ATKDEFHP+30%

+25 Action Points at battle start

+1 WG reduction from Chain Passive

+50% DMG dealt to Dimensional Singularity Bosses

Burst Level 2 Unlocked

All allies' Speed +2 every turn (Max 5 stacks, same effect cannot stack)

Burst Level 3 Unlocked

Speed Increase +1 turn at battle start

DoT taken -50%

Final DMG taken from Water targets -50%

Skills

Delta Wave!

Delta Wave!

WGR 1Cible unique

Attacks an enemy. After attacking, has a 60% chance to reduce the cooldown of Ride or Die by 1 turn. If the target is a Boss or the target is defeated, increases the caster's Attack by 10%. (Stacks up to 3 times) This skill ignores 30% of the target's Defense.

AméliorationDelta Wave!

+2+10% damage, +1 Weakness Gauge damage
+3+20% effect chance
+4+10% damage, +1 Weakness Gauge damage
+5+20% damage, +20% effect chance
Freeze!

Freeze!

CD 3WGR 1Cible unique

(Passive Effect) Damage dealt by all attacks increases proportional to Speed. Also increases all allies' damage dealt by 30%. If a limited Collab Hero (Earth/Ranger) is on the team, decreases the caster's damage dealt by 150% and inflicts Silenced on the caster for 2 turns at the start of battle. (Irremovable / Ignores Immunity and Resilience) (Triggered Effect) After using Delta Wave!, activates Freeze! on the enemy with the highest Speed, then increases all allies' Speed for 1 turn.

AméliorationFreeze!

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4-1 turn Skill Cooldown
+5+20% damage, All Allies' DMG Increase +20%
Ride or Die

Ride or Die

CD 5WGR 2Cible unique

Attacks an enemy and increases all allies' Priority by 10%. If the target is a Boss or the target is defeated, additionally increases the Priority of the ally with the highest Attack by 10%. After attacking, increases Earth allies' Attack for 2 turns.

AméliorationRide or Die

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4Ignore +30% of the target's Defense
+5+20% damage, +10% Priority

Burst

Burst 1
60

Inflicts Unbuffable on the target for 2 turns (Ignores the target's Resilience)

Burst 2
90

DMG Increase WG Reduction +1

Burst 3
120

Changed to Enhanced Attack Own Priority +100%

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: Ignores 30% of the target's Defense. After attacking, deals Fixed DMG equal to 5% of the target's Max Health.

Dual Attack Effect: Ignores 30% of the target's Defense.

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage